[UI] Changed default UI font to Tahoma. If it's not available use embedded font
- Additionally allow user to provide own font size - Forced font scaling in notification window to be reasonable size
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@@ -15,6 +15,7 @@
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#include <memory>
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#include <vector>
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#include "third_party/imgui/imgui.h"
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#include "xenia/ui/immediate_drawer.h"
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#include "xenia/ui/presenter.h"
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#include "xenia/ui/window.h"
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@@ -55,7 +56,7 @@ class ImGuiDrawer : public WindowInputListener, public UIDrawer {
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}
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void Draw(UIDrawContext& ui_draw_context) override;
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void ClearDialogs();
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ImmediateTexture* GetNotificationIcon(uint8_t user_index) {
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@@ -79,6 +80,9 @@ class ImGuiDrawer : public WindowInputListener, public UIDrawer {
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private:
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void Initialize();
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void InitializeFonts();
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bool LoadCustomFont(ImGuiIO& io, ImFontConfig& font_config, float font_size);
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bool LoadWindowsFont(ImGuiIO& io, ImFontConfig& font_config, float font_size);
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bool LoadJapaneseFont(ImGuiIO& io, float font_size);
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void SetupNotificationTextures();
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void SetupFontTexture();
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@@ -103,7 +107,8 @@ class ImGuiDrawer : public WindowInputListener, public UIDrawer {
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// All currently-attached dialogs that get drawn.
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std::vector<ImGuiDialog*> dialogs_;
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// All queued notifications. Notification at index 0 is currently presented one.
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// All queued notifications. Notification at index 0 is currently presented
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// one.
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std::vector<ImGuiNotification*> notifications_;
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// Using an index, not an iterator, because after the erasure, the adjustment
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// must be done for the vector element indices that would be in the iterator
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