Moving byte order/memory access to poly.

This commit is contained in:
Ben Vanik
2014-07-17 19:20:17 -07:00
parent ce70978ef6
commit ec4f41fec4
42 changed files with 608 additions and 486 deletions

View File

@@ -1343,7 +1343,9 @@ int InstrEmit_vsldoi_(PPCHIRBuilder& f, uint32_t vd, uint32_t va, uint32_t vb,
// (ABCD ABCD) << 4b = (BCDA)
// (VA << SH) OR (VB >> (16 - SH))
vec128_t shift = *((vec128_t*)(__vsldoi_table[sh]));
for (int i = 0; i < 4; ++i) shift.i4[i] = XESWAP32BE(shift.i4[i]);
for (int i = 0; i < 4; ++i) {
shift.i4[i] = poly::byte_swap(shift.i4[i]);
}
Value* control = f.LoadConstant(shift);
Value* v = f.Permute(control, f.LoadVR(va), f.LoadVR(vb), INT8_TYPE);
f.StoreVR(vd, v);

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@@ -81,7 +81,7 @@ int PPCHIRBuilder::Emit(FunctionInfo* symbol_info, bool with_debug_info) {
for (uint64_t address = start_address, offset = 0; address <= end_address;
address += 4, offset++) {
i.address = address;
i.code = XEGETUINT32BE(p + address);
i.code = poly::load_and_swap<uint32_t>(p + address);
// TODO(benvanik): find a way to avoid using the opcode tables.
i.type = GetInstrType(i.code);

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@@ -14,6 +14,7 @@
#include <alloy/frontend/ppc/ppc_frontend.h>
#include <alloy/frontend/ppc/ppc_instr.h>
#include <alloy/runtime/runtime.h>
#include <poly/memory.h>
namespace alloy {
namespace frontend {
@@ -58,7 +59,7 @@ int PPCScanner::FindExtents(FunctionInfo* symbol_info) {
InstrData i;
while (true) {
i.address = address;
i.code = XEGETUINT32BE(p + address);
i.code = poly::load_and_swap<uint32_t>(p + address);
// If we fetched 0 assume that we somehow hit one of the awesome
// 'no really we meant to end after that bl' functions.
@@ -291,7 +292,7 @@ std::vector<BlockInfo> PPCScanner::FindBlocks(FunctionInfo* symbol_info) {
InstrData i;
for (uint64_t address = start_address; address <= end_address; address += 4) {
i.address = address;
i.code = XEGETUINT32BE(p + address);
i.code = poly::load_and_swap<uint32_t>(p + address);
if (!i.code) {
continue;
}

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@@ -174,7 +174,7 @@ void PPCTranslator::DumpSource(runtime::FunctionInfo* symbol_info,
for (uint64_t address = start_address, offset = 0; address <= end_address;
address += 4, offset++) {
i.address = address;
i.code = XEGETUINT32BE(p + address);
i.code = poly::load_and_swap<uint32_t>(p + address);
// TODO(benvanik): find a way to avoid using the opcode tables.
i.type = GetInstrType(i.code);