Moving byte order/memory access to poly.
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@@ -131,7 +131,7 @@ void XAudio2AudioDriver::SubmitFrame(uint32_t frame_ptr) {
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// interleave the data
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for (int index = 0, o = 0; index < channel_samples_; ++index) {
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for (int channel = 0, table = 0; channel < interleave_channels; ++channel, table += channel_samples_) {
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output_frame[o++] = XESWAPF32BE(input_frame[table + index]);
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output_frame[o++] = poly::byte_swap(input_frame[table + index]);
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}
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}
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