Starting to properly attribute virtual vs. physical memory accesses.

This commit is contained in:
Ben Vanik
2015-03-29 11:11:35 -07:00
parent ab90e0932b
commit ec84a688e9
42 changed files with 346 additions and 372 deletions

View File

@@ -25,6 +25,10 @@ class AudioDriver {
virtual void SubmitFrame(uint32_t samples_ptr) = 0;
protected:
inline uint8_t* TranslatePhysical(uint32_t guest_address) const {
return memory_->TranslatePhysical(guest_address);
}
Emulator* emulator_;
Memory* memory_;
cpu::Processor* processor_;