Starting to properly attribute virtual vs. physical memory accesses.
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@@ -37,7 +37,7 @@ int X64Function::RemoveBreakpointImpl(Breakpoint* breakpoint) { return 0; }
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int X64Function::CallImpl(ThreadState* thread_state, uint32_t return_address) {
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auto backend = (X64Backend*)thread_state->runtime()->backend();
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auto thunk = backend->host_to_guest_thunk();
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thunk(machine_code_, thread_state->raw_context(),
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thunk(machine_code_, thread_state->context(),
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reinterpret_cast<void*>(uintptr_t(return_address)));
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return 0;
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}
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