Starting to properly attribute virtual vs. physical memory accesses.
This commit is contained in:
@@ -13,7 +13,6 @@
|
||||
#include <atomic>
|
||||
|
||||
#include "xenia/kernel/kernel_state.h"
|
||||
|
||||
#include "xenia/xbox.h"
|
||||
|
||||
namespace xe {
|
||||
@@ -46,7 +45,7 @@ class XObject {
|
||||
|
||||
Emulator* emulator() const { return kernel_state_->emulator_; }
|
||||
KernelState* kernel_state() const { return kernel_state_; }
|
||||
uint8_t* membase() const { return kernel_state_->memory()->membase(); }
|
||||
Memory* memory() const { return kernel_state_->memory(); }
|
||||
|
||||
Type type();
|
||||
X_HANDLE handle() const;
|
||||
@@ -79,7 +78,6 @@ class XObject {
|
||||
virtual void* GetWaitHandle() { return 0; }
|
||||
|
||||
protected:
|
||||
Memory* memory() const;
|
||||
void SetNativePointer(uint32_t native_ptr);
|
||||
|
||||
static uint32_t TimeoutTicksToMs(int64_t timeout_ticks);
|
||||
|
||||
Reference in New Issue
Block a user