Merge branch 'master' into d3d12

This commit is contained in:
Triang3l
2019-04-18 17:54:57 +03:00
16 changed files with 81 additions and 66 deletions

View File

@@ -7,7 +7,7 @@ objdir(build_obj)
-- Define an ARCH variable
-- Only use this to enable architecture-specific functionality.
if os.is("linux") then
if os.istarget("linux") then
ARCH = os.outputof("uname -p")
else
ARCH = "unknown"
@@ -221,9 +221,9 @@ solution("xenia")
uuid("931ef4b0-6170-4f7a-aaf2-0fece7632747")
startproject("xenia-app")
architecture("x86_64")
if os.is("linux") then
if os.istarget("linux") then
platforms({"Linux"})
elseif os.is("windows") then
elseif os.istarget("windows") then
platforms({"Windows"})
-- Minimum version to support ID3D12GraphicsCommandList1 (for
-- SetSamplePositions).
@@ -266,7 +266,7 @@ solution("xenia")
include("src/xenia/ui/vulkan")
include("src/xenia/vfs")
if os.is("windows") then
if os.istarget("windows") then
include("src/xenia/apu/xaudio2")
include("src/xenia/gpu/d3d12")
include("src/xenia/hid/winkey")