Third-party: Update a lot of submodules
This commit is contained in:
committed by
Radosław Gliński
parent
edc829f3e6
commit
ecc92e4082
@@ -666,7 +666,7 @@ bool DebugWindow::DrawRegisterTextBox(int id, uint32_t* value) {
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ImGuiInputTextFlags_CharsUppercase | ImGuiInputTextFlags_CharsNoBlank;
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if (state_.register_input_hex) {
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input_flags |= ImGuiInputTextFlags_CharsHexadecimal |
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ImGuiInputTextFlags_AlwaysInsertMode |
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ImGuiInputTextFlags_AlwaysOverwrite |
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ImGuiInputTextFlags_NoHorizontalScroll;
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auto src_value = xe::string_util::to_hex_string(*value);
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std::strcpy(buffer, src_value.c_str());
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@@ -706,7 +706,7 @@ bool DebugWindow::DrawRegisterTextBox(int id, uint64_t* value) {
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ImGuiInputTextFlags_CharsUppercase | ImGuiInputTextFlags_CharsNoBlank;
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if (state_.register_input_hex) {
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input_flags |= ImGuiInputTextFlags_CharsHexadecimal |
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ImGuiInputTextFlags_AlwaysInsertMode |
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ImGuiInputTextFlags_AlwaysOverwrite |
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ImGuiInputTextFlags_NoHorizontalScroll;
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auto src_value = xe::string_util::to_hex_string(*value);
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std::strcpy(buffer, src_value.c_str());
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@@ -746,7 +746,7 @@ bool DebugWindow::DrawRegisterTextBox(int id, double* value) {
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ImGuiInputTextFlags_CharsUppercase | ImGuiInputTextFlags_CharsNoBlank;
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if (state_.register_input_hex) {
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input_flags |= ImGuiInputTextFlags_CharsHexadecimal |
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ImGuiInputTextFlags_AlwaysInsertMode |
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ImGuiInputTextFlags_AlwaysOverwrite |
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ImGuiInputTextFlags_NoHorizontalScroll;
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auto src_value = xe::string_util::to_hex_string(*value);
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std::strcpy(buffer, src_value.c_str());
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@@ -785,7 +785,7 @@ bool DebugWindow::DrawRegisterTextBoxes(int id, float* value) {
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ImGuiInputTextFlags_CharsUppercase | ImGuiInputTextFlags_CharsNoBlank;
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if (state_.register_input_hex) {
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input_flags |= ImGuiInputTextFlags_CharsHexadecimal |
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ImGuiInputTextFlags_AlwaysInsertMode |
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ImGuiInputTextFlags_AlwaysOverwrite |
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ImGuiInputTextFlags_NoHorizontalScroll;
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} else {
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input_flags |=
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@@ -1178,7 +1178,7 @@ void DebugWindow::DrawBreakpointsPane() {
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ImGuiInputTextFlags input_flags = ImGuiInputTextFlags_CharsUppercase |
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ImGuiInputTextFlags_CharsNoBlank |
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ImGuiInputTextFlags_CharsHexadecimal |
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ImGuiInputTextFlags_AlwaysInsertMode |
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ImGuiInputTextFlags_AlwaysOverwrite |
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ImGuiInputTextFlags_NoHorizontalScroll |
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ImGuiInputTextFlags_EnterReturnsTrue;
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ImGui::PushItemWidth(50);
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