Removing SET_RETURN_ADDRESS - hopefully it'll never be needed again.
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@@ -30,8 +30,7 @@ public:
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protected:
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virtual int AddBreakpointImpl(runtime::Breakpoint* breakpoint);
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virtual int RemoveBreakpointImpl(runtime::Breakpoint* breakpoint);
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virtual int CallImpl(runtime::ThreadState* thread_state,
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uint64_t return_address);
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virtual int CallImpl(runtime::ThreadState* thread_state);
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private:
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void* machine_code_;
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