Removing SET_RETURN_ADDRESS - hopefully it'll never be needed again.
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@@ -42,13 +42,13 @@ public:
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int AddBreakpoint(Breakpoint* breakpoint);
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int RemoveBreakpoint(Breakpoint* breakpoint);
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int Call(ThreadState* thread_state, uint64_t return_address);
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int Call(ThreadState* thread_state);
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protected:
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Breakpoint* FindBreakpoint(uint64_t address);
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virtual int AddBreakpointImpl(Breakpoint* breakpoint) { return 0; }
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virtual int RemoveBreakpointImpl(Breakpoint* breakpoint) { return 0; }
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virtual int CallImpl(ThreadState* thread_state, uint64_t return_address) = 0;
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virtual int CallImpl(ThreadState* thread_state) = 0;
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protected:
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Type type_;
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@@ -76,7 +76,7 @@ public:
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void* arg1() const { return arg1_; }
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protected:
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virtual int CallImpl(ThreadState* thread_state, uint64_t return_address);
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virtual int CallImpl(ThreadState* thread_state);
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protected:
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char* name_;
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