[D3D12] Force early Z with DSV, fix blend disabled flag in rb_colorcontrol ignored

This commit is contained in:
Triang3l
2019-01-11 17:07:33 +03:00
parent d7ed044be1
commit ef523823d5
9 changed files with 202 additions and 89 deletions

View File

@@ -155,6 +155,7 @@ class PipelineCache {
uint32_t depth_write : 1; // 21
uint32_t stencil_enable : 1; // 22
uint32_t stencil_read_mask : 8; // 30
uint32_t force_early_z : 1; // 31
uint32_t stencil_write_mask : 8; // 8
uint32_t stencil_front_fail_op : 3; // 11