[D3D12] Trace viewer entry point

This commit is contained in:
Triang3l
2019-10-27 00:36:55 +03:00
parent 36f4158f09
commit f23ba862f6
3 changed files with 109 additions and 0 deletions

View File

@@ -0,0 +1,61 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2019 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/base/logging.h"
#include "xenia/base/main.h"
#include "xenia/gpu/d3d12/d3d12_command_processor.h"
#include "xenia/gpu/d3d12/d3d12_graphics_system.h"
#include "xenia/gpu/trace_viewer.h"
namespace xe {
namespace gpu {
namespace d3d12 {
using namespace xe::gpu::xenos;
class D3D12TraceViewer : public TraceViewer {
public:
std::unique_ptr<gpu::GraphicsSystem> CreateGraphicsSystem() override {
return std::unique_ptr<gpu::GraphicsSystem>(new D3D12GraphicsSystem());
}
uintptr_t GetColorRenderTarget(uint32_t pitch, MsaaSamples samples,
uint32_t base,
ColorRenderTargetFormat format) override {
// TODO(Triang3l): EDRAM viewer.
return 0;
}
uintptr_t GetDepthRenderTarget(uint32_t pitch, MsaaSamples samples,
uint32_t base,
DepthRenderTargetFormat format) override {
// TODO(Triang3l): EDRAM viewer.
return 0;
}
uintptr_t GetTextureEntry(const TextureInfo& texture_info,
const SamplerInfo& sampler_info) override {
// TODO(Triang3l): Textures, but from a fetch constant rather than
// TextureInfo/SamplerInfo which are going away.
return 0;
}
};
int trace_viewer_main(const std::vector<std::wstring>& args) {
D3D12TraceViewer trace_viewer;
return trace_viewer.Main(args);
}
} // namespace d3d12
} // namespace gpu
} // namespace xe
DEFINE_ENTRY_POINT(L"xenia-gpu-d3d12-trace-viewer",
xe::gpu::d3d12::trace_viewer_main, "some.trace",
"target_trace_file");