[Build] Generate shaders on build instead of having them checked in
This commit is contained in:
6
.gitignore
vendored
6
.gitignore
vendored
@@ -62,6 +62,12 @@ obj/
|
||||
*.o
|
||||
*.aps
|
||||
|
||||
# Generated shader bytecode
|
||||
src/xenia/gpu/shaders/bytecode/d3d12_5_1/
|
||||
src/xenia/gpu/shaders/bytecode/vulkan_spirv/
|
||||
src/xenia/ui/shaders/bytecode/d3d12_5_1/
|
||||
src/xenia/ui/shaders/bytecode/vulkan_spirv/
|
||||
|
||||
# ==============================================================================
|
||||
# Logs and dumps
|
||||
# ==============================================================================
|
||||
|
||||
Reference in New Issue
Block a user