WIP Audio decoder
Remove some old comments
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@@ -16,6 +16,7 @@
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="src\xenia\apu\apu.cc" />
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<ClCompile Include="src\xenia\apu\audio_decoder.cpp" />
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<ClCompile Include="src\xenia\apu\audio_driver.cc" />
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<ClCompile Include="src\xenia\apu\audio_system.cc" />
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<ClCompile Include="src\xenia\apu\nop\nop_apu.cc" />
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@@ -203,6 +204,7 @@
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<ItemGroup>
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<ClInclude Include="src\xenia\apu\apu-private.h" />
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<ClInclude Include="src\xenia\apu\apu.h" />
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<ClInclude Include="src\xenia\apu\audio_decoder.h" />
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<ClInclude Include="src\xenia\apu\audio_driver.h" />
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<ClInclude Include="src\xenia\apu\audio_system.h" />
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<ClInclude Include="src\xenia\apu\nop\nop_apu-private.h" />
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@@ -483,14 +485,15 @@
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>BEA_ENGINE_STATIC=1;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)\third_party\beaengine\include\;$(SolutionDir)\third_party\llvm\include\;$(SolutionDir)\third_party\gflags\src\;$(SolutionDir)\src\;$(SolutionDir)\third_party;$(SolutionDir)\</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)\third_party\libav-bin\include\;$(SolutionDir)\third_party\beaengine\include\;$(SolutionDir)\third_party\llvm\include\;$(SolutionDir)\third_party\gflags\src\;$(SolutionDir)\src\;$(SolutionDir)\third_party;$(SolutionDir)\</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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<Lib>
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<AdditionalDependencies>libgflags.lib;libglew.lib</AdditionalDependencies>
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<AdditionalDependencies>libavcodec.a;libavutil.a;libgflags.lib;libglew.lib</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(SolutionDir)third_party\libav-bin\lib\$(Configuration);$(SolutionDir)build\bin\$(Configuration)\</AdditionalLibraryDirectories>
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</Lib>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Checked|x64'">
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@@ -500,14 +503,15 @@
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>BEA_ENGINE_STATIC=1;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)\third_party\beaengine\include\;$(SolutionDir)\third_party\llvm\include\;$(SolutionDir)\third_party\gflags\src\;$(SolutionDir)\src\;$(SolutionDir)\third_party;$(SolutionDir)\</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)\third_party\libav-bin\include\;$(SolutionDir)\third_party\beaengine\include\;$(SolutionDir)\third_party\llvm\include\;$(SolutionDir)\third_party\gflags\src\;$(SolutionDir)\src\;$(SolutionDir)\third_party;$(SolutionDir)\</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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<Lib>
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<AdditionalDependencies>libgflags.lib;libglew.lib</AdditionalDependencies>
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<AdditionalDependencies>libavcodec.a;libavutil.a;libgflags.lib;libglew.lib</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(SolutionDir)third_party\libav-bin\lib\$(Configuration);$(SolutionDir)build\bin\$(Configuration)\</AdditionalLibraryDirectories>
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</Lib>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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@@ -519,7 +523,7 @@
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>BEA_ENGINE_STATIC=1;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)\third_party\beaengine\include\;$(SolutionDir)\third_party\llvm\include\;$(SolutionDir)\third_party\gflags\src\;$(SolutionDir)\src\;$(SolutionDir)\third_party;$(SolutionDir)\</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)\third_party\libav-bin\include\;$(SolutionDir)\third_party\beaengine\include\;$(SolutionDir)\third_party\llvm\include\;$(SolutionDir)\third_party\gflags\src\;$(SolutionDir)\src\;$(SolutionDir)\third_party;$(SolutionDir)\</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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@@ -528,7 +532,8 @@
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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<Lib>
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<AdditionalDependencies>libgflags.lib;libglew.lib</AdditionalDependencies>
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<AdditionalDependencies>libavcodec.a;libavutil.a;libgflags.lib;libglew.lib</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(SolutionDir)third_party\libav-bin\lib\$(Configuration);$(SolutionDir)build\bin\$(Configuration)\</AdditionalLibraryDirectories>
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</Lib>
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</ItemDefinitionGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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