Switching to xe::mutex.

This commit is contained in:
Ben Vanik
2015-05-24 23:16:43 -07:00
parent 814ec82ad4
commit f5a2b85d42
31 changed files with 133 additions and 108 deletions

View File

@@ -14,6 +14,7 @@
#include <unordered_map>
#include <vector>
#include "xenia/base/mutex.h"
#include "xenia/gpu/gl4/blitter.h"
#include "xenia/gpu/gl4/circular_buffer.h"
#include "xenia/gpu/gl4/gl_context.h"
@@ -100,7 +101,7 @@ class TextureCache {
std::vector<ReadBufferTexture*> read_buffer_textures_;
std::mutex invalidated_textures_mutex_;
xe::mutex invalidated_textures_mutex_;
std::vector<TextureEntry*>* invalidated_textures_;
std::vector<TextureEntry*> invalidated_textures_sets_[2];
};