Digging into XMP stuff. Wish these were just normal functions.
This commit is contained in:
@@ -20,16 +20,38 @@ namespace apps {
|
||||
|
||||
class XXMPApp : public XApp {
|
||||
public:
|
||||
XXMPApp(KernelState* kernel_state) : XApp(kernel_state, 0xFA) {}
|
||||
enum class Status : uint32_t {
|
||||
kStopped = 0,
|
||||
kPlaying = 1,
|
||||
kPaused = 2,
|
||||
};
|
||||
|
||||
X_RESULT XMPGetStatus(uint32_t unk, uint32_t status_ptr);
|
||||
X_RESULT XMPGetStatusEx(uint32_t unk, uint32_t unk_ptr,
|
||||
uint32_t disabled_ptr);
|
||||
XXMPApp(KernelState* kernel_state);
|
||||
|
||||
X_RESULT DispatchMessageSync(uint32_t message, uint32_t arg1,
|
||||
uint32_t arg2) override;
|
||||
X_RESULT DispatchMessageAsync(uint32_t message, uint32_t buffer_ptr,
|
||||
size_t buffer_length) override;
|
||||
X_RESULT XMPGetStatus(uint32_t status_ptr);
|
||||
|
||||
X_RESULT XMPContinue();
|
||||
X_RESULT XMPStop(uint32_t unk);
|
||||
X_RESULT XMPPause();
|
||||
X_RESULT XMPNext();
|
||||
X_RESULT XMPPrevious();
|
||||
|
||||
X_RESULT DispatchMessageSync(uint32_t message, uint32_t buffer_ptr,
|
||||
uint32_t buffer_length) override;
|
||||
|
||||
private:
|
||||
static const uint32_t kMsgStatusChanged = 0xA000001;
|
||||
static const uint32_t kMsgStateChanged = 0xA000002;
|
||||
static const uint32_t kMsgDisableChanged = 0xA000003;
|
||||
|
||||
void OnStatusChanged();
|
||||
|
||||
Status status_;
|
||||
uint32_t disabled_;
|
||||
uint32_t unknown_state1_;
|
||||
uint32_t unknown_state2_;
|
||||
uint32_t unknown_flags_;
|
||||
float unknown_float_;
|
||||
};
|
||||
|
||||
} // namespace apps
|
||||
|
||||
Reference in New Issue
Block a user