[D3D12] Command list, fence cleanup
This commit is contained in:
@@ -40,7 +40,7 @@ CPUFence::~CPUFence() {
|
||||
bool CPUFence::Initialize() {
|
||||
if (FAILED(device_->CreateFence(0, D3D12_FENCE_FLAG_NONE,
|
||||
IID_PPV_ARGS(&fence_)))) {
|
||||
XELOGE("Failed to create a Direct3D fence");
|
||||
XELOGE("Failed to create a fence");
|
||||
return false;
|
||||
}
|
||||
completion_event_ = CreateEvent(nullptr, false, false, nullptr);
|
||||
|
||||
Reference in New Issue
Block a user