Code cleanup: moving poly::ui to xe::ui
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@@ -10,12 +10,12 @@
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#ifndef XENIA_UI_MAIN_WINDOW_H_
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#define XENIA_UI_MAIN_WINDOW_H_
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#include "poly/ui/window.h"
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#include "xenia/ui/window.h"
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#include "xenia/xbox.h"
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// TODO(benvanik): only on windows.
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#include "poly/ui/win32/win32_loop.h"
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#include "poly/ui/win32/win32_window.h"
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#include "xenia/ui/win32/win32_loop.h"
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#include "xenia/ui/win32/win32_window.h"
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namespace xe {
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class Emulator;
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@@ -24,8 +24,8 @@ class Emulator;
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namespace xe {
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namespace ui {
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using PlatformLoop = poly::ui::win32::Win32Loop;
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using PlatformWindow = poly::ui::win32::Win32Window;
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using PlatformLoop = xe::ui::win32::Win32Loop;
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using PlatformWindow = xe::ui::win32::Win32Window;
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class MainWindow : public PlatformWindow {
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public:
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