Code cleanup: moving poly::ui to xe::ui

This commit is contained in:
Ben Vanik
2015-05-02 01:50:19 -07:00
parent 4d15b2296e
commit f7ca026db0
25 changed files with 134 additions and 142 deletions

View File

@@ -10,12 +10,12 @@
#ifndef XENIA_UI_MAIN_WINDOW_H_
#define XENIA_UI_MAIN_WINDOW_H_
#include "poly/ui/window.h"
#include "xenia/ui/window.h"
#include "xenia/xbox.h"
// TODO(benvanik): only on windows.
#include "poly/ui/win32/win32_loop.h"
#include "poly/ui/win32/win32_window.h"
#include "xenia/ui/win32/win32_loop.h"
#include "xenia/ui/win32/win32_window.h"
namespace xe {
class Emulator;
@@ -24,8 +24,8 @@ class Emulator;
namespace xe {
namespace ui {
using PlatformLoop = poly::ui::win32::Win32Loop;
using PlatformWindow = poly::ui::win32::Win32Window;
using PlatformLoop = xe::ui::win32::Win32Loop;
using PlatformWindow = xe::ui::win32::Win32Window;
class MainWindow : public PlatformWindow {
public: