Linting
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@@ -167,8 +167,10 @@ class XmaContext {
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private:
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static int GetSampleRate(int id);
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size_t SavePartial(uint8_t* packet, uint32_t frame_offset_bits, size_t frame_size_bits, bool append);
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bool ValidFrameOffset(uint8_t* block, size_t size_bytes, size_t frame_offset_bits);
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size_t SavePartial(uint8_t* packet, uint32_t frame_offset_bits,
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size_t frame_size_bits, bool append);
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bool ValidFrameOffset(uint8_t* block, size_t size_bytes,
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size_t frame_offset_bits);
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void DecodePackets(XMA_CONTEXT_DATA* data);
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uint32_t GetFramePacketNumber(uint8_t* block, size_t size, size_t bit_offset);
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int PrepareDecoder(uint8_t* block, size_t size, int sample_rate,
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@@ -205,12 +207,13 @@ class XmaContext {
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bool partial_frame_size_known_ = false;
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size_t partial_frame_total_size_bits_ = 0;
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size_t partial_frame_start_offset_bits_ = 0;
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size_t partial_frame_offset_bits_ = 0; // blah internal don't use this
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size_t partial_frame_offset_bits_ = 0; // blah internal don't use this
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std::vector<uint8_t> partial_frame_buffer_;
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// If we didn't finish writing a frame to the output buffer, this is the offset.
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// If we didn't finish writing a frame to the output buffer, this is the
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// offset.
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size_t current_frame_pos_ = 0;
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uint32_t last_input_read_pos_ = 0; // Last seen read buffer pos
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uint32_t last_input_read_pos_ = 0; // Last seen read buffer pos
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uint8_t* current_frame_ = nullptr;
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uint32_t frame_samples_size_ = 0;
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};
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