Linting
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@@ -137,8 +137,8 @@ void XmaDecoder::WorkerThreadMain() {
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// TODO: Need thread safety to do this.
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// Probably not too important though.
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//registers_.current_context = n;
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//registers_.next_context = (n + 1) % kContextCount;
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// registers_.current_context = n;
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// registers_.next_context = (n + 1) % kContextCount;
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}
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}
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}
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