GL4 command processor.
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@@ -40,15 +40,6 @@ void GraphicsSystem::SetInterruptCallback(uint32_t callback,
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XELOGGPU("SetInterruptCallback(%.4X, %.4X)", callback, user_data);
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}
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void GraphicsSystem::InitializeRingBuffer(uint32_t ptr, uint32_t page_count) {
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//
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}
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void GraphicsSystem::EnableReadPointerWriteBack(uint32_t ptr,
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uint32_t block_size) {
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//
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}
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void GraphicsSystem::DispatchInterruptCallback(uint32_t source, uint32_t cpu) {
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// Pick a CPU, if needed. We're going to guess 2. Because.
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if (cpu == 0xFFFFFFFF) {
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