[D3D12] Resolve dimension calculation
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@@ -795,8 +795,11 @@ bool D3D12CommandProcessor::IssueDraw(PrimitiveType primitive_type,
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}
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bool D3D12CommandProcessor::IssueCopy() {
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#if FINE_GRAINED_DRAW_SCOPES
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SCOPE_profile_cpu_f("gpu");
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#endif // FINE_GRAINED_DRAW_SCOPES
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BeginFrame();
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return render_target_cache_->Resolve(shared_memory_.get());
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return render_target_cache_->Resolve(shared_memory_.get(), memory_);
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}
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bool D3D12CommandProcessor::BeginFrame() {
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