[APU] Add ALSA apu on Linux
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@@ -101,6 +101,7 @@ project("xenia-app")
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filter("platforms:Linux")
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links({
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"xenia-apu-alsa",
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"X11",
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"xcb",
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"X11-xcb",
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@@ -36,6 +36,9 @@
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// Available audio systems:
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#include "xenia/apu/nop/nop_audio_system.h"
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#if XE_PLATFORM_LINUX
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#include "xenia/apu/alsa/alsa_audio_system.h"
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#endif // XE_PLATFORM_LINUX
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#if !XE_PLATFORM_ANDROID
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#include "xenia/apu/sdl/sdl_audio_system.h"
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#endif // !XE_PLATFORM_ANDROID
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@@ -60,11 +63,23 @@
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#include "xenia/hid/xinput/xinput_hid.h"
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#endif // XE_PLATFORM_WIN32
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DEFINE_string(apu, "any", "Audio system. Use: [any, nop, sdl, xaudio2]", "APU");
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DEFINE_string(gpu, "any", "Graphics system. Use: [any, d3d12, vulkan, null]",
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"GPU");
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DEFINE_string(hid, "any", "Input system. Use: [any, nop, sdl, winkey, xinput]",
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"HID");
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#if XE_PLATFORM_WIN32
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#define APU_OPTIONS "[any, nop, sdl, xaudio2]"
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#define GPU_OPTIONS "[any, d3d12, vulkan, null]"
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#define HID_OPTIONS "[any, nop, sdl, winkey, xinput]"
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#elif XE_PLATFORM_LINUX
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#define APU_OPTIONS "[any, alsa, nop, sdl]"
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#define GPU_OPTIONS "[any, vulkan, null]"
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#define HID_OPTIONS "[any, nop, sdl]"
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#else
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#define APU_OPTIONS "[any, nop, sdl]"
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#define GPU_OPTIONS "[any, vulkan, null]"
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#define HID_OPTIONS "[any, nop, sdl]"
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#endif
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DEFINE_string(apu, "any", "Audio system. Use: " APU_OPTIONS, "APU");
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DEFINE_string(gpu, "any", "Graphics system. Use: " GPU_OPTIONS, "GPU");
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DEFINE_string(hid, "any", "Input system. Use: " HID_OPTIONS, "HID");
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DEFINE_path(
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storage_root, "",
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@@ -296,6 +311,9 @@ std::unique_ptr<apu::AudioSystem> EmulatorApp::CreateAudioSystem(
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#if XE_PLATFORM_WIN32
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factory.Add<apu::xaudio2::XAudio2AudioSystem>("xaudio2");
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#endif // XE_PLATFORM_WIN32
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#if XE_PLATFORM_LINUX
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factory.Add<apu::alsa::ALSAAudioSystem>("alsa");
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#endif // XE_PLATFORM_LINUX
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#if !XE_PLATFORM_ANDROID
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factory.Add<apu::sdl::SDLAudioSystem>("sdl");
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#endif // !XE_PLATFORM_ANDROID
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