[D3D12] RGBA32F resolve
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@@ -176,6 +176,7 @@ class TextureCache {
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k16bpp,
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k32bpp,
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k64bpp,
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k128bpp,
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// B5G5R5A1 and B4G4R4A4 are optional in DXGI for render targets, and aren't
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// supported on Nvidia.
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k16bppRGBA,
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