Converting HID API to use be<> auto swapping type.

This commit is contained in:
Ben Vanik
2014-08-19 22:50:21 -07:00
parent 48a0e5c601
commit fb98683ed3
24 changed files with 325 additions and 518 deletions

View File

@@ -11,42 +11,40 @@
#include <xenia/hid/hid-private.h>
namespace xe {
namespace hid {
namespace nop {
using namespace xe;
using namespace xe::hid;
using namespace xe::hid::nop;
NopInputDriver::NopInputDriver(InputSystem* input_system)
: InputDriver(input_system) {}
NopInputDriver::~NopInputDriver() {}
NopInputDriver::NopInputDriver(InputSystem* input_system) :
InputDriver(input_system) {
}
NopInputDriver::~NopInputDriver() {
}
X_STATUS NopInputDriver::Setup() {
return X_STATUS_SUCCESS;
}
X_STATUS NopInputDriver::Setup() { return X_STATUS_SUCCESS; }
// TODO(benvanik): spoof a device so that games don't stop waiting for
// a controller to be plugged in.
X_RESULT NopInputDriver::GetCapabilities(
uint32_t user_index, uint32_t flags, X_INPUT_CAPABILITIES& out_caps) {
X_RESULT NopInputDriver::GetCapabilities(uint32_t user_index, uint32_t flags,
X_INPUT_CAPABILITIES* out_caps) {
return X_ERROR_DEVICE_NOT_CONNECTED;
}
X_RESULT NopInputDriver::GetState(
uint32_t user_index, X_INPUT_STATE& out_state) {
X_RESULT NopInputDriver::GetState(uint32_t user_index,
X_INPUT_STATE* out_state) {
return X_ERROR_DEVICE_NOT_CONNECTED;
}
X_RESULT NopInputDriver::SetState(
uint32_t user_index, X_INPUT_VIBRATION& vibration) {
X_RESULT NopInputDriver::SetState(uint32_t user_index,
X_INPUT_VIBRATION* vibration) {
return X_ERROR_DEVICE_NOT_CONNECTED;
}
X_RESULT NopInputDriver::GetKeystroke(
uint32_t user_index, uint32_t flags, X_INPUT_KEYSTROKE& out_keystroke) {
X_RESULT NopInputDriver::GetKeystroke(uint32_t user_index, uint32_t flags,
X_INPUT_KEYSTROKE* out_keystroke) {
return X_ERROR_DEVICE_NOT_CONNECTED;
}
} // namespace nop
} // namespace hid
} // namespace xe