[UI] Remove pass-unfriendly UpdateTexture of ImmediateDrawer
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@@ -23,7 +23,7 @@ const D3D12_HEAP_PROPERTIES kHeapPropertiesReadback = {
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D3D12_HEAP_TYPE_READBACK};
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ID3D12RootSignature* CreateRootSignature(
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D3D12Provider& provider, const D3D12_ROOT_SIGNATURE_DESC& desc) {
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const D3D12Provider& provider, const D3D12_ROOT_SIGNATURE_DESC& desc) {
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ID3DBlob* blob;
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ID3DBlob* error_blob = nullptr;
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if (FAILED(provider.SerializeRootSignature(
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