[GPU] Make Processor optional for GraphicsSystem setup
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@@ -29,7 +29,8 @@ class D3D12GraphicsSystem : public GraphicsSystem {
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std::string name() const override;
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X_STATUS Setup(cpu::Processor* processor, kernel::KernelState* kernel_state,
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X_STATUS Setup(Memory* memory, cpu::Processor* processor,
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kernel::KernelState* kernel_state,
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ui::WindowedAppContext* app_context,
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bool is_surface_required) override;
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