[GPU] Make Processor optional for GraphicsSystem setup
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@@ -43,12 +43,13 @@ class GraphicsSystem {
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virtual std::string name() const = 0;
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Memory* memory() const { return memory_; }
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// The Processor is optional and may be null (needed only for interrupts).
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cpu::Processor* processor() const { return processor_; }
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kernel::KernelState* kernel_state() const { return kernel_state_; }
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ui::GraphicsProvider* provider() const { return provider_.get(); }
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ui::Presenter* presenter() const { return presenter_.get(); }
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virtual X_STATUS Setup(cpu::Processor* processor,
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virtual X_STATUS Setup(Memory* memory, cpu::Processor* processor,
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kernel::KernelState* kernel_state,
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ui::WindowedAppContext* app_context,
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bool is_surface_required);
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