Fixing #105 enough to get the games moving along.
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@@ -177,9 +177,9 @@ typedef struct {
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uint32_t Rc : 1;
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uint32_t : 10;
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uint32_t RB : 5;
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uint32_t : 1;
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uint32_t W : 1;
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uint32_t FM : 8;
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uint32_t : 1;
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uint32_t L : 1;
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uint32_t : 6;
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} XFL;
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// kXEPPCInstrFormatXS
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