Latest TB changes.
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@@ -82,14 +82,14 @@ void Application::Quit() {
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// This doesn't really belong here (it belongs in tb_system_[linux/windows].cpp.
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// This is here since the proper implementations has not yet been done.
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void tb::TBSystem::RescheduleTimer(uint64_t fire_time) {
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if (fire_time == tb::TB_NOT_SOON) {
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if (fire_time == tb::kNotSoon) {
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return;
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}
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uint64_t now = tb::TBSystem::GetTimeMS();
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uint64_t delay_millis = fire_time >= now ? fire_time - now : 0;
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xe::debug::ui::Application::current()->loop()->PostDelayed([]() {
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uint64_t next_fire_time = tb::TBMessageHandler::GetNextMessageFireTime();
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uint64_t next_fire_time = tb::MessageHandler::GetNextMessageFireTime();
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uint64_t now = tb::TBSystem::GetTimeMS();
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if (now < next_fire_time) {
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// We timed out *before* we were supposed to (the OS is not playing nice).
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@@ -99,12 +99,11 @@ void tb::TBSystem::RescheduleTimer(uint64_t fire_time) {
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return;
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}
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tb::TBMessageHandler::ProcessMessages();
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tb::MessageHandler::ProcessMessages();
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// If we still have things to do (because we didn't process all messages,
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// or because there are new messages), we need to rescedule, so call
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// RescheduleTimer.
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tb::TBSystem::RescheduleTimer(
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tb::TBMessageHandler::GetNextMessageFireTime());
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tb::TBSystem::RescheduleTimer(tb::MessageHandler::GetNextMessageFireTime());
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}, delay_millis);
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}
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