Removing PAL.

This commit is contained in:
Ben Vanik
2014-08-16 21:19:21 -07:00
parent 6cb9ca432f
commit fdab788017
15 changed files with 16 additions and 374 deletions

View File

@@ -29,7 +29,7 @@ GraphicsSystem::GraphicsSystem(Emulator* emulator) :
running_(false), driver_(nullptr),
command_processor_(nullptr),
interrupt_callback_(0), interrupt_callback_data_(0),
last_interrupt_time_(0), thread_wait_(nullptr) {
thread_wait_(nullptr) {
// Create the run loop used for any windows/etc.
// This must be done on the thread we create the driver.
run_loop_ = xe_run_loop_create();
@@ -193,7 +193,6 @@ void GraphicsSystem::DispatchInterruptCallback(
}
// NOTE: we may be executing in some random thread.
last_interrupt_time_ = xe_pal_now();
if (!interrupt_callback_) {
return;
}