Initial Alloy implementation.
This is a regression in functionality and performance, but a much better foundation for the future of the project (I think). It can run basic apps under an SSA interpreter but doesn't support some of the features required to do real 360 apps yet.
This commit is contained in:
45
src/alloy/backend/backend.h
Normal file
45
src/alloy/backend/backend.h
Normal file
@@ -0,0 +1,45 @@
|
||||
/**
|
||||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2013 Ben Vanik. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#ifndef ALLOY_BACKEND_BACKEND_H_
|
||||
#define ALLOY_BACKEND_BACKEND_H_
|
||||
|
||||
#include <alloy/core.h>
|
||||
|
||||
|
||||
namespace alloy { namespace runtime { class Runtime; } }
|
||||
|
||||
namespace alloy {
|
||||
namespace backend {
|
||||
|
||||
class Assembler;
|
||||
|
||||
|
||||
class Backend {
|
||||
public:
|
||||
Backend(runtime::Runtime* runtime);
|
||||
virtual ~Backend();
|
||||
|
||||
virtual int Initialize();
|
||||
|
||||
virtual void* AllocThreadData();
|
||||
virtual void FreeThreadData(void* thread_data);
|
||||
|
||||
virtual Assembler* CreateAssembler() = 0;
|
||||
|
||||
protected:
|
||||
runtime::Runtime* runtime_;
|
||||
};
|
||||
|
||||
|
||||
} // namespace backend
|
||||
} // namespace alloy
|
||||
|
||||
|
||||
#endif // ALLOY_BACKEND_BACKEND_H_
|
||||
Reference in New Issue
Block a user