Initial Alloy implementation.
This is a regression in functionality and performance, but a much better foundation for the future of the project (I think). It can run basic apps under an SSA interpreter but doesn't support some of the features required to do real 360 apps yet.
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61
src/alloy/runtime/raw_module.cc
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61
src/alloy/runtime/raw_module.cc
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include <alloy/runtime/raw_module.h>
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using namespace alloy;
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using namespace alloy::runtime;
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RawModule::RawModule(Memory* memory) :
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name_(0),
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base_address_(0), low_address_(0), high_address_(0),
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Module(memory) {
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}
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RawModule::~RawModule() {
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if (base_address_) {
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memory_->HeapFree(base_address_, high_address_ - low_address_);
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}
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xe_free(name_);
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}
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int RawModule::LoadFile(uint64_t base_address, const char* path) {
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FILE* file = fopen(path, "rb");
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fseek(file, 0, SEEK_END);
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size_t file_length = ftell(file);
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fseek(file, 0, SEEK_SET);
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// Allocate memory.
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base_address_ = memory_->HeapAlloc(
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base_address, file_length, MEMORY_FLAG_ZERO);
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if (!base_address_) {
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fclose(file);
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return 1;
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}
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// Read into memory.
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uint8_t* p = memory_->Translate(base_address_);
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fread(p, file_length, 1, file);
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fclose(file);
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// Setup debug info.
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const char* name = xestrrchra(path, XE_PATH_SEPARATOR) + 1;
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name_ = xestrdupa(name);
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// TODO(benvanik): debug info
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low_address_ = base_address;
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high_address_ = base_address + file_length;
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return 0;
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}
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bool RawModule::ContainsAddress(uint64_t address) {
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return address >= low_address_ && address < high_address_;
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}
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