Initial Alloy implementation.

This is a regression in functionality and performance, but a much better
foundation for the future of the project (I think). It can run basic
apps under an SSA interpreter but doesn't support some of the features
required to do real 360 apps yet.
This commit is contained in:
Ben Vanik
2013-12-06 22:57:16 -08:00
parent 68b8737a58
commit fdb6a5cfa3
215 changed files with 20167 additions and 16704 deletions

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/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef ALLOY_RUNTIME_RUNTIME_H_
#define ALLOY_RUNTIME_RUNTIME_H_
#include <alloy/core.h>
#include <alloy/memory.h>
#include <alloy/backend/backend.h>
#include <alloy/frontend/frontend.h>
#include <alloy/runtime/entry_table.h>
#include <alloy/runtime/module.h>
#include <alloy/runtime/register_access.h>
#include <alloy/runtime/symbol_info.h>
#include <alloy/runtime/thread_state.h>
namespace alloy {
namespace runtime {
class Runtime {
public:
Runtime(Memory* memory);
virtual ~Runtime();
Memory* memory() const { return memory_; }
frontend::Frontend* frontend() const { return frontend_; }
backend::Backend* backend() const { return backend_; }
int Initialize(frontend::Frontend* frontend, backend::Backend* backend = 0);
int AddModule(Module* module);
int LookupFunctionInfo(uint64_t address, FunctionInfo** out_symbol_info);
int ResolveFunction(uint64_t address, Function** out_function);
void AddRegisterAccessCallbacks(RegisterAccessCallbacks callbacks);
//uint32_t CreateCallback(void (*callback)(void* data), void* data);
private:
int DemandFunction(FunctionInfo* symbol_info, Function** out_function);
protected:
Memory* memory_;
frontend::Frontend* frontend_;
backend::Backend* backend_;
EntryTable entry_table_;
Mutex* modules_lock_;
typedef std::vector<Module*> ModuleList;
ModuleList modules_;
};
} // namespace runtime
} // namespace alloy
#endif // ALLOY_RUNTIME_RUNTIME_H_