Initial Alloy implementation.
This is a regression in functionality and performance, but a much better foundation for the future of the project (I think). It can run basic apps under an SSA interpreter but doesn't support some of the features required to do real 360 apps yet.
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@@ -27,7 +27,7 @@ namespace xboxkrnl {
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// TODO: clean me up!
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SHIM_CALL DbgPrint_shim(
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xe_ppc_state_t* ppc_state, KernelState* state) {
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PPCContext* ppc_state, KernelState* state) {
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uint32_t format_ptr = SHIM_GET_ARG_32(0);
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if (format_ptr == 0) {
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@@ -237,7 +237,7 @@ void xeDbgBreakPoint() {
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SHIM_CALL DbgBreakPoint_shim(
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xe_ppc_state_t* ppc_state, KernelState* state) {
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PPCContext* ppc_state, KernelState* state) {
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XELOGD("DbgBreakPoint()");
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}
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