Initial Alloy implementation.
This is a regression in functionality and performance, but a much better foundation for the future of the project (I think). It can run basic apps under an SSA interpreter but doesn't support some of the features required to do real 360 apps yet.
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@@ -27,7 +27,7 @@ namespace xboxkrnl {
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SHIM_CALL ObReferenceObjectByHandle_shim(
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xe_ppc_state_t* ppc_state, KernelState* state) {
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PPCContext* ppc_state, KernelState* state) {
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uint32_t handle = SHIM_GET_ARG_32(0);
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uint32_t object_type_ptr = SHIM_GET_ARG_32(1);
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uint32_t out_object_ptr = SHIM_GET_ARG_32(2);
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@@ -66,7 +66,7 @@ SHIM_CALL ObReferenceObjectByHandle_shim(
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SHIM_CALL ObDereferenceObject_shim(
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xe_ppc_state_t* ppc_state, KernelState* state) {
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PPCContext* ppc_state, KernelState* state) {
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uint32_t native_ptr = SHIM_GET_ARG_32(0);
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XELOGD(
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