[Vulkan/SPIR-V] Some pipeline layout parts + exec conditionals

This commit is contained in:
Triang3l
2020-10-25 15:09:39 +03:00
parent 972d66d835
commit fdbed73463
4 changed files with 607 additions and 3 deletions

View File

@@ -14,8 +14,9 @@
#include "xenia/base/assert.h"
#include "xenia/base/logging.h"
#include "xenia/base/math.h"
#include "xenia/base/profiling.h"
#include "xenia/gpu/vulkan/deferred_command_buffer.h"
#include "xenia/gpu/spirv_shader_translator.h"
#include "xenia/gpu/vulkan/vulkan_shared_memory.h"
#include "xenia/ui/vulkan/vulkan_context.h"
#include "xenia/ui/vulkan/vulkan_provider.h"
@@ -43,6 +44,76 @@ bool VulkanCommandProcessor::SetupContext() {
return false;
}
const ui::vulkan::VulkanProvider& provider =
GetVulkanContext().GetVulkanProvider();
const ui::vulkan::VulkanProvider::DeviceFunctions& dfn = provider.dfn();
VkDevice device = provider.device();
VkDescriptorSetLayoutCreateInfo descriptor_set_layout_create_info;
descriptor_set_layout_create_info.sType =
VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
descriptor_set_layout_create_info.pNext = nullptr;
descriptor_set_layout_create_info.flags = 0;
descriptor_set_layout_create_info.bindingCount = 0;
descriptor_set_layout_create_info.pBindings = nullptr;
if (dfn.vkCreateDescriptorSetLayout(
device, &descriptor_set_layout_create_info, nullptr,
&descriptor_set_layout_empty_) != VK_SUCCESS) {
XELOGE("Failed to create an empty Vulkan descriptor set layout");
return false;
}
VkShaderStageFlags shader_stages_guest_vertex =
GetGuestVertexShaderStageFlags();
VkDescriptorSetLayoutBinding descriptor_set_layout_binding_uniform_buffer;
descriptor_set_layout_binding_uniform_buffer.binding = 0;
descriptor_set_layout_binding_uniform_buffer.descriptorType =
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
descriptor_set_layout_binding_uniform_buffer.descriptorCount = 1;
descriptor_set_layout_binding_uniform_buffer.stageFlags =
shader_stages_guest_vertex;
descriptor_set_layout_binding_uniform_buffer.pImmutableSamplers = nullptr;
descriptor_set_layout_create_info.bindingCount = 1;
descriptor_set_layout_create_info.pBindings =
&descriptor_set_layout_binding_uniform_buffer;
if (dfn.vkCreateDescriptorSetLayout(
device, &descriptor_set_layout_create_info, nullptr,
&descriptor_set_layout_uniform_buffer_guest_vertex_) != VK_SUCCESS) {
XELOGE(
"Failed to create a Vulkan descriptor set layout for an uniform buffer "
"accessible by guest vertex shaders");
return false;
}
descriptor_set_layout_binding_uniform_buffer.stageFlags =
VK_SHADER_STAGE_FRAGMENT_BIT;
if (dfn.vkCreateDescriptorSetLayout(
device, &descriptor_set_layout_create_info, nullptr,
&descriptor_set_layout_uniform_buffer_guest_pixel_) != VK_SUCCESS) {
XELOGE(
"Failed to create a Vulkan descriptor set layout for an uniform buffer "
"accessible by guest pixel shaders");
return false;
}
descriptor_set_layout_binding_uniform_buffer.stageFlags =
VK_SHADER_STAGE_FRAGMENT_BIT;
if (dfn.vkCreateDescriptorSetLayout(
device, &descriptor_set_layout_create_info, nullptr,
&descriptor_set_layout_uniform_buffer_guest_pixel_) != VK_SUCCESS) {
XELOGE(
"Failed to create a Vulkan descriptor set layout for an uniform buffer "
"accessible by guest pixel shaders");
return false;
}
descriptor_set_layout_binding_uniform_buffer.stageFlags =
shader_stages_guest_vertex | VK_SHADER_STAGE_FRAGMENT_BIT;
if (dfn.vkCreateDescriptorSetLayout(
device, &descriptor_set_layout_create_info, nullptr,
&descriptor_set_layout_uniform_buffer_guest_) != VK_SUCCESS) {
XELOGE(
"Failed to create a Vulkan descriptor set layout for an uniform buffer "
"accessible by guest shaders");
return false;
}
shared_memory_ =
std::make_unique<VulkanSharedMemory>(*this, *memory_, trace_writer_);
if (!shared_memory_->Initialize()) {
@@ -63,6 +134,30 @@ void VulkanCommandProcessor::ShutdownContext() {
const ui::vulkan::VulkanProvider::DeviceFunctions& dfn = provider.dfn();
VkDevice device = provider.device();
for (const auto& pipeline_layout_pair : pipeline_layouts_) {
dfn.vkDestroyPipelineLayout(
device, pipeline_layout_pair.second.pipeline_layout, nullptr);
}
pipeline_layouts_.clear();
for (const auto& descriptor_set_layout_pair :
descriptor_set_layouts_textures_) {
dfn.vkDestroyDescriptorSetLayout(device, descriptor_set_layout_pair.second,
nullptr);
}
descriptor_set_layouts_textures_.clear();
ui::vulkan::util::DestroyAndNullHandle(
dfn.vkDestroyDescriptorSetLayout, device,
descriptor_set_layout_uniform_buffer_guest_);
ui::vulkan::util::DestroyAndNullHandle(
dfn.vkDestroyDescriptorSetLayout, device,
descriptor_set_layout_uniform_buffer_guest_pixel_);
ui::vulkan::util::DestroyAndNullHandle(
dfn.vkDestroyDescriptorSetLayout, device,
descriptor_set_layout_uniform_buffer_guest_vertex_);
ui::vulkan::util::DestroyAndNullHandle(dfn.vkDestroyDescriptorSetLayout,
device, descriptor_set_layout_empty_);
sparse_bind_wait_stage_mask_ = 0;
sparse_buffer_binds_.clear();
sparse_memory_binds_.clear();
@@ -141,6 +236,152 @@ void VulkanCommandProcessor::PerformSwap(uint32_t frontbuffer_ptr,
EndSubmission(true);
}
bool VulkanCommandProcessor::GetPipelineLayout(
uint32_t texture_count_pixel, uint32_t texture_count_vertex,
PipelineLayout& pipeline_layout_out) {
PipelineLayoutKey pipeline_layout_key;
pipeline_layout_key.texture_count_pixel = texture_count_pixel;
pipeline_layout_key.texture_count_vertex = texture_count_vertex;
{
auto it = pipeline_layouts_.find(pipeline_layout_key.key);
if (it != pipeline_layouts_.end()) {
pipeline_layout_out = it->second;
return true;
}
}
const ui::vulkan::VulkanProvider& provider =
GetVulkanContext().GetVulkanProvider();
const ui::vulkan::VulkanProvider::DeviceFunctions& dfn = provider.dfn();
VkDevice device = provider.device();
VkDescriptorSetLayout descriptor_set_layout_textures_pixel;
if (texture_count_pixel) {
TextureDescriptorSetLayoutKey texture_descriptor_set_layout_key;
texture_descriptor_set_layout_key.is_vertex = 0;
texture_descriptor_set_layout_key.texture_count = texture_count_pixel;
auto it = descriptor_set_layouts_textures_.find(
texture_descriptor_set_layout_key.key);
if (it != descriptor_set_layouts_textures_.end()) {
descriptor_set_layout_textures_pixel = it->second;
} else {
VkDescriptorSetLayoutBinding descriptor_set_layout_binding;
descriptor_set_layout_binding.binding = 0;
descriptor_set_layout_binding.descriptorType =
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
descriptor_set_layout_binding.descriptorCount = texture_count_pixel;
descriptor_set_layout_binding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
descriptor_set_layout_binding.pImmutableSamplers = nullptr;
VkDescriptorSetLayoutCreateInfo descriptor_set_layout_create_info;
descriptor_set_layout_create_info.sType =
VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
descriptor_set_layout_create_info.pNext = nullptr;
descriptor_set_layout_create_info.flags = 0;
descriptor_set_layout_create_info.bindingCount = 1;
descriptor_set_layout_create_info.pBindings =
&descriptor_set_layout_binding;
if (dfn.vkCreateDescriptorSetLayout(
device, &descriptor_set_layout_create_info, nullptr,
&descriptor_set_layout_textures_pixel) != VK_SUCCESS) {
XELOGE(
"Failed to create a Vulkan descriptor set layout for {} combined "
"images and samplers for guest pixel shaders",
texture_count_pixel);
return false;
}
descriptor_set_layouts_textures_.emplace(
texture_descriptor_set_layout_key.key,
descriptor_set_layout_textures_pixel);
}
} else {
descriptor_set_layout_textures_pixel = descriptor_set_layout_empty_;
}
VkDescriptorSetLayout descriptor_set_layout_textures_vertex;
if (texture_count_vertex) {
TextureDescriptorSetLayoutKey texture_descriptor_set_layout_key;
texture_descriptor_set_layout_key.is_vertex = 0;
texture_descriptor_set_layout_key.texture_count = texture_count_vertex;
auto it = descriptor_set_layouts_textures_.find(
texture_descriptor_set_layout_key.key);
if (it != descriptor_set_layouts_textures_.end()) {
descriptor_set_layout_textures_vertex = it->second;
} else {
VkDescriptorSetLayoutBinding descriptor_set_layout_binding;
descriptor_set_layout_binding.binding = 0;
descriptor_set_layout_binding.descriptorType =
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
descriptor_set_layout_binding.descriptorCount = texture_count_vertex;
descriptor_set_layout_binding.stageFlags =
GetGuestVertexShaderStageFlags();
descriptor_set_layout_binding.pImmutableSamplers = nullptr;
VkDescriptorSetLayoutCreateInfo descriptor_set_layout_create_info;
descriptor_set_layout_create_info.sType =
VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
descriptor_set_layout_create_info.pNext = nullptr;
descriptor_set_layout_create_info.flags = 0;
descriptor_set_layout_create_info.bindingCount = 1;
descriptor_set_layout_create_info.pBindings =
&descriptor_set_layout_binding;
if (dfn.vkCreateDescriptorSetLayout(
device, &descriptor_set_layout_create_info, nullptr,
&descriptor_set_layout_textures_vertex) != VK_SUCCESS) {
XELOGE(
"Failed to create a Vulkan descriptor set layout for {} combined "
"images and samplers for guest vertex shaders",
texture_count_vertex);
return false;
}
descriptor_set_layouts_textures_.emplace(
texture_descriptor_set_layout_key.key,
descriptor_set_layout_textures_vertex);
}
} else {
descriptor_set_layout_textures_vertex = descriptor_set_layout_empty_;
}
VkDescriptorSetLayout
descriptor_set_layouts[SpirvShaderTranslator::kDescriptorSetCount];
// Fill any unused set layouts with empty layouts.
// TODO(Triang3l): Remove this.
for (size_t i = 0; i < xe::countof(descriptor_set_layouts); ++i) {
descriptor_set_layouts[i] = descriptor_set_layout_empty_;
}
descriptor_set_layouts[SpirvShaderTranslator::kDescriptorSetTexturesPixel] =
descriptor_set_layout_textures_pixel;
descriptor_set_layouts[SpirvShaderTranslator::kDescriptorSetTexturesVertex] =
descriptor_set_layout_textures_vertex;
VkPipelineLayoutCreateInfo pipeline_layout_create_info;
pipeline_layout_create_info.sType =
VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
pipeline_layout_create_info.pNext = nullptr;
pipeline_layout_create_info.flags = 0;
pipeline_layout_create_info.setLayoutCount =
uint32_t(xe::countof(descriptor_set_layouts));
pipeline_layout_create_info.pSetLayouts = descriptor_set_layouts;
pipeline_layout_create_info.pushConstantRangeCount = 0;
pipeline_layout_create_info.pPushConstantRanges = nullptr;
VkPipelineLayout pipeline_layout;
if (dfn.vkCreatePipelineLayout(device, &pipeline_layout_create_info, nullptr,
&pipeline_layout) != VK_SUCCESS) {
XELOGE(
"Failed to create a Vulkan pipeline layout for guest drawing with {} "
"pixel shader and {} vertex shader textures",
texture_count_pixel, texture_count_vertex);
return false;
}
PipelineLayout pipeline_layout_entry;
pipeline_layout_entry.pipeline_layout = pipeline_layout;
pipeline_layout_entry.descriptor_set_layout_textures_pixel_ref =
descriptor_set_layout_textures_pixel;
pipeline_layout_entry.descriptor_set_layout_textures_vertex_ref =
descriptor_set_layout_textures_vertex;
pipeline_layouts_.emplace(pipeline_layout_key.key, pipeline_layout_entry);
pipeline_layout_out = pipeline_layout_entry;
return true;
}
Shader* VulkanCommandProcessor::LoadShader(xenos::ShaderType shader_type,
uint32_t guest_address,
const uint32_t* host_address,
@@ -545,6 +786,17 @@ bool VulkanCommandProcessor::EndSubmission(bool is_swap) {
return true;
}
VkShaderStageFlags VulkanCommandProcessor::GetGuestVertexShaderStageFlags()
const {
VkShaderStageFlags stages = VK_SHADER_STAGE_VERTEX_BIT;
const ui::vulkan::VulkanProvider& provider =
GetVulkanContext().GetVulkanProvider();
if (provider.device_features().tessellationShader) {
stages |= VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT;
}
return stages;
}
} // namespace vulkan
} // namespace gpu
} // namespace xe