[Code] Make union usage more consistent
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@@ -685,6 +685,7 @@ class PrimitiveProcessor {
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kCacheBucketSizeBytes;
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union CacheKey {
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uint64_t key;
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struct {
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uint32_t base; // 32 total
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uint32_t count : 16; // 48
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@@ -694,19 +695,23 @@ class PrimitiveProcessor {
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// kNone if not changing the type (like only processing the reset index).
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xenos::PrimitiveType conversion_guest_primitive_type : 6; // 59
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};
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uint64_t key = 0;
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CacheKey() = default;
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CacheKey() : key(0) { static_assert_size(*this, sizeof(key)); }
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CacheKey(uint32_t base, uint32_t count, xenos::IndexFormat format,
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xenos::Endian endian, bool is_reset_enabled,
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xenos::PrimitiveType conversion_guest_primitive_type =
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xenos::PrimitiveType::kNone)
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: base(base),
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count(count),
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format(format),
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endian(endian),
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is_reset_enabled(is_reset_enabled),
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conversion_guest_primitive_type(conversion_guest_primitive_type) {}
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xenos::PrimitiveType::kNone) {
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// Clear unused bits, then set each field explicitly, not via the
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// initializer list (which causes `uint64_t key = 0;` to be ignored, and
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// also can't contain initializers for aliasing union members).
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key = 0;
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this->base = base;
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this->count = count;
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this->format = format;
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this->endian = endian;
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this->is_reset_enabled = is_reset_enabled;
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this->conversion_guest_primitive_type = conversion_guest_primitive_type;
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}
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struct Hasher {
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size_t operator()(const CacheKey& key) const {
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