[UI] Image post-processing and full presentation/window rework
[GPU] Add FXAA post-processing [UI] Add FidelityFX FSR and CAS post-processing [UI] Add blue noise dithering from 10bpc to 8bpc [GPU] Apply the DC PWL gamma ramp closer to the spec, supporting fully white color [UI] Allow the GPU CP thread to present on the host directly, bypassing the UI thread OS paint event [UI] Allow variable refresh rate (or tearing) [UI] Present the newest frame (restart) on DXGI [UI] Replace GraphicsContext with a far more advanced Presenter with more coherent surface connection and UI overlay state management [UI] Connect presentation to windows via the Surface class, not native window handles [Vulkan] Switch to simpler Vulkan setup with no instance/device separation due to interdependencies and to pass fewer objects around [Vulkan] Lower the minimum required Vulkan version to 1.0 [UI/GPU] Various cleanup, mainly ComPtr usage [UI] Support per-monitor DPI awareness v2 on Windows [UI] DPI-scale Dear ImGui [UI] Replace the remaining non-detachable window delegates with unified window event and input listeners [UI] Allow listeners to safely destroy or close the window, and to register/unregister listeners without use-after-free and the ABA problem [UI] Explicit Z ordering of input listeners and UI overlays, top-down for input, bottom-up for drawing [UI] Add explicit window lifecycle phases [UI] Replace Window virtual functions with explicit desired state, its application, actual state, its feedback [UI] GTK: Apply the initial size to the drawing area [UI] Limit internal UI frame rate to that of the monitor [UI] Hide the cursor using a timer instead of polling due to no repeated UI thread paints with GPU CP thread presentation, and only within the window
This commit is contained in:
@@ -2,7 +2,7 @@
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2021 Ben Vanik. All rights reserved. *
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* Copyright 2022 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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@@ -19,37 +19,64 @@
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// Autogenerated by `xb premake`.
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#include "build/version.h"
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// For RequestHighPerformance.
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// For RequestWin32MMCSS.
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#include <dwmapi.h>
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// For RequestWin32HighResolutionTimer.
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#include <winternl.h>
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DEFINE_bool(win32_high_freq, true,
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"Requests high performance from the NT kernel", "Kernel");
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DEFINE_bool(win32_high_resolution_timer, true,
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"Requests high-resolution timer from the NT kernel", "Win32");
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DEFINE_bool(
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win32_mmcss, true,
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"Opt in the Multimedia Class Scheduler Service (MMCSS) scheduling for "
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"prioritized access to CPU resources",
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"Win32");
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namespace xe {
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static void RequestHighPerformance() {
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#if XE_PLATFORM_WIN32
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NTSTATUS(*NtQueryTimerResolution)
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(OUT PULONG MinimumResolution, OUT PULONG MaximumResolution,
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OUT PULONG CurrentResolution);
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static void RequestWin32HighResolutionTimer() {
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HMODULE ntdll_module = GetModuleHandleW(L"ntdll.dll");
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if (!ntdll_module) {
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return;
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}
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NTSTATUS(*NtSetTimerResolution)
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(IN ULONG DesiredResolution, IN BOOLEAN SetResolution,
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OUT PULONG CurrentResolution);
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NtQueryTimerResolution = (decltype(NtQueryTimerResolution))GetProcAddress(
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GetModuleHandleW(L"ntdll.dll"), "NtQueryTimerResolution");
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NtSetTimerResolution = (decltype(NtSetTimerResolution))GetProcAddress(
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GetModuleHandleW(L"ntdll.dll"), "NtSetTimerResolution");
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if (!NtQueryTimerResolution || !NtSetTimerResolution) {
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// clang-format off
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NTSTATUS (NTAPI* nt_query_timer_resolution)(OUT PULONG MinimumResolution,
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OUT PULONG MaximumResolution,
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OUT PULONG CurrentResolution);
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NTSTATUS (NTAPI* nt_set_timer_resolution)(IN ULONG DesiredResolution,
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IN BOOLEAN SetResolution,
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OUT PULONG CurrentResolution);
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// clang-format on
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nt_query_timer_resolution =
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reinterpret_cast<decltype(nt_query_timer_resolution)>(
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GetProcAddress(ntdll_module, "NtQueryTimerResolution"));
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nt_set_timer_resolution = reinterpret_cast<decltype(nt_set_timer_resolution)>(
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GetProcAddress(ntdll_module, "NtSetTimerResolution"));
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if (!nt_query_timer_resolution || !nt_set_timer_resolution) {
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return;
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}
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ULONG minimum_resolution, maximum_resolution, current_resolution;
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NtQueryTimerResolution(&minimum_resolution, &maximum_resolution,
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¤t_resolution);
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NtSetTimerResolution(maximum_resolution, TRUE, ¤t_resolution);
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#endif
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nt_query_timer_resolution(&minimum_resolution, &maximum_resolution,
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¤t_resolution);
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nt_set_timer_resolution(maximum_resolution, TRUE, ¤t_resolution);
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}
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static void RequestWin32MMCSS() {
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HMODULE dwmapi_module = LoadLibraryW(L"dwmapi.dll");
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if (!dwmapi_module) {
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return;
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}
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// clang-format off
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HRESULT (STDAPICALLTYPE* dwm_enable_mmcss)(BOOL fEnableMMCSS);
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// clang-format on
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dwm_enable_mmcss = reinterpret_cast<decltype(dwm_enable_mmcss)>(
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GetProcAddress(dwmapi_module, "DwmEnableMMCSS"));
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if (dwm_enable_mmcss) {
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dwm_enable_mmcss(TRUE);
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}
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FreeLibrary(dwmapi_module);
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}
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bool ParseWin32LaunchArguments(
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@@ -103,9 +130,12 @@ int InitializeWin32App(const std::string_view app_name) {
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#endif
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XE_BUILD_BRANCH "@" XE_BUILD_COMMIT_SHORT " on " XE_BUILD_DATE);
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// Request high performance timing.
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if (cvars::win32_high_freq) {
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RequestHighPerformance();
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// Request high-performance timing and scheduling.
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if (cvars::win32_high_resolution_timer) {
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RequestWin32HighResolutionTimer();
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}
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if (cvars::win32_mmcss) {
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RequestWin32MMCSS();
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}
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return 0;
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