[UI] Image post-processing and full presentation/window rework
[GPU] Add FXAA post-processing [UI] Add FidelityFX FSR and CAS post-processing [UI] Add blue noise dithering from 10bpc to 8bpc [GPU] Apply the DC PWL gamma ramp closer to the spec, supporting fully white color [UI] Allow the GPU CP thread to present on the host directly, bypassing the UI thread OS paint event [UI] Allow variable refresh rate (or tearing) [UI] Present the newest frame (restart) on DXGI [UI] Replace GraphicsContext with a far more advanced Presenter with more coherent surface connection and UI overlay state management [UI] Connect presentation to windows via the Surface class, not native window handles [Vulkan] Switch to simpler Vulkan setup with no instance/device separation due to interdependencies and to pass fewer objects around [Vulkan] Lower the minimum required Vulkan version to 1.0 [UI/GPU] Various cleanup, mainly ComPtr usage [UI] Support per-monitor DPI awareness v2 on Windows [UI] DPI-scale Dear ImGui [UI] Replace the remaining non-detachable window delegates with unified window event and input listeners [UI] Allow listeners to safely destroy or close the window, and to register/unregister listeners without use-after-free and the ABA problem [UI] Explicit Z ordering of input listeners and UI overlays, top-down for input, bottom-up for drawing [UI] Add explicit window lifecycle phases [UI] Replace Window virtual functions with explicit desired state, its application, actual state, its feedback [UI] GTK: Apply the initial size to the drawing area [UI] Limit internal UI frame rate to that of the monitor [UI] Hide the cursor using a timer instead of polling due to no repeated UI thread paints with GPU CP thread presentation, and only within the window
This commit is contained in:
@@ -458,7 +458,7 @@ inline void AppendParam(StringBuffer* string_buffer,
|
||||
inline void AppendParam(StringBuffer* string_buffer,
|
||||
pointer_t<X_EXCEPTION_RECORD> record) {
|
||||
string_buffer->AppendFormat("{:08X}({:08X})", record.guest_address(),
|
||||
uint32_t(record->exception_code));
|
||||
uint32_t(record->code));
|
||||
}
|
||||
template <typename T>
|
||||
void AppendParam(StringBuffer* string_buffer, pointer_t<T> param) {
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
#include "xenia/kernel/util/shim_utils.h"
|
||||
#include "xenia/kernel/xam/xam_private.h"
|
||||
#include "xenia/ui/imgui_dialog.h"
|
||||
#include "xenia/ui/imgui_drawer.h"
|
||||
#include "xenia/ui/window.h"
|
||||
#include "xenia/ui/windowed_app_context.h"
|
||||
#include "xenia/xbox.h"
|
||||
@@ -49,17 +50,21 @@ dword_result_t XamShowNuiTroubleshooterUI_entry(unknown_t unk1, unknown_t unk2,
|
||||
return 0;
|
||||
}
|
||||
|
||||
auto display_window = kernel_state()->emulator()->display_window();
|
||||
xe::threading::Fence fence;
|
||||
if (display_window->app_context().CallInUIThreadSynchronous([&]() {
|
||||
xe::ui::ImGuiDialog::ShowMessageBox(
|
||||
display_window, "NUI Troubleshooter",
|
||||
"The game has indicated there is a problem with NUI (Kinect).")
|
||||
->Then(&fence);
|
||||
})) {
|
||||
++xam_dialogs_shown_;
|
||||
fence.Wait();
|
||||
--xam_dialogs_shown_;
|
||||
const Emulator* emulator = kernel_state()->emulator();
|
||||
ui::Window* display_window = emulator->display_window();
|
||||
ui::ImGuiDrawer* imgui_drawer = emulator->imgui_drawer();
|
||||
if (display_window && imgui_drawer) {
|
||||
xe::threading::Fence fence;
|
||||
if (display_window->app_context().CallInUIThreadSynchronous([&]() {
|
||||
xe::ui::ImGuiDialog::ShowMessageBox(
|
||||
imgui_drawer, "NUI Troubleshooter",
|
||||
"The game has indicated there is a problem with NUI (Kinect).")
|
||||
->Then(&fence);
|
||||
})) {
|
||||
++xam_dialogs_shown_;
|
||||
fence.Wait();
|
||||
--xam_dialogs_shown_;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
#include "xenia/kernel/util/shim_utils.h"
|
||||
#include "xenia/kernel/xam/xam_private.h"
|
||||
#include "xenia/ui/imgui_dialog.h"
|
||||
#include "xenia/ui/imgui_drawer.h"
|
||||
#include "xenia/ui/window.h"
|
||||
#include "xenia/ui/windowed_app_context.h"
|
||||
#include "xenia/xbox.h"
|
||||
@@ -51,7 +52,8 @@ class XamDialog : public xe::ui::ImGuiDialog {
|
||||
}
|
||||
|
||||
protected:
|
||||
XamDialog(xe::ui::Window* window) : xe::ui::ImGuiDialog(window) {}
|
||||
XamDialog(xe::ui::ImGuiDrawer* imgui_drawer)
|
||||
: xe::ui::ImGuiDialog(imgui_drawer) {}
|
||||
|
||||
void OnClose() override {
|
||||
if (close_callback_) {
|
||||
@@ -206,10 +208,10 @@ DECLARE_XAM_EXPORT2(XamIsUIActive, kUI, kImplemented, kHighFrequency);
|
||||
|
||||
class MessageBoxDialog : public XamDialog {
|
||||
public:
|
||||
MessageBoxDialog(xe::ui::Window* window, std::string title,
|
||||
MessageBoxDialog(xe::ui::ImGuiDrawer* imgui_drawer, std::string title,
|
||||
std::string description, std::vector<std::string> buttons,
|
||||
uint32_t default_button)
|
||||
: XamDialog(window),
|
||||
: XamDialog(imgui_drawer),
|
||||
title_(title),
|
||||
description_(description),
|
||||
buttons_(std::move(buttons)),
|
||||
@@ -310,11 +312,11 @@ dword_result_t XamShowMessageBoxUI_entry(
|
||||
*result_ptr = dialog->chosen_button();
|
||||
return X_ERROR_SUCCESS;
|
||||
};
|
||||
auto display_window = kernel_state()->emulator()->display_window();
|
||||
const Emulator* emulator = kernel_state()->emulator();
|
||||
ui::ImGuiDrawer* imgui_drawer = emulator->imgui_drawer();
|
||||
result = xeXamDispatchDialog<MessageBoxDialog>(
|
||||
new MessageBoxDialog(display_window, title,
|
||||
xe::to_utf8(text_ptr.value()), buttons,
|
||||
active_button),
|
||||
new MessageBoxDialog(imgui_drawer, title, xe::to_utf8(text_ptr.value()),
|
||||
buttons, active_button),
|
||||
close, overlapped);
|
||||
}
|
||||
return result;
|
||||
@@ -323,10 +325,10 @@ DECLARE_XAM_EXPORT1(XamShowMessageBoxUI, kUI, kImplemented);
|
||||
|
||||
class KeyboardInputDialog : public XamDialog {
|
||||
public:
|
||||
KeyboardInputDialog(xe::ui::Window* window, std::string title,
|
||||
KeyboardInputDialog(xe::ui::ImGuiDrawer* imgui_drawer, std::string title,
|
||||
std::string description, std::string default_text,
|
||||
size_t max_length)
|
||||
: XamDialog(window),
|
||||
: XamDialog(imgui_drawer),
|
||||
title_(title),
|
||||
description_(description),
|
||||
default_text_(default_text),
|
||||
@@ -446,10 +448,11 @@ dword_result_t XamShowKeyboardUI_entry(
|
||||
return X_ERROR_SUCCESS;
|
||||
}
|
||||
};
|
||||
auto display_window = kernel_state()->emulator()->display_window();
|
||||
const Emulator* emulator = kernel_state()->emulator();
|
||||
ui::ImGuiDrawer* imgui_drawer = emulator->imgui_drawer();
|
||||
result = xeXamDispatchDialogEx<KeyboardInputDialog>(
|
||||
new KeyboardInputDialog(
|
||||
display_window, title ? xe::to_utf8(title.value()) : "",
|
||||
imgui_drawer, title ? xe::to_utf8(title.value()) : "",
|
||||
description ? xe::to_utf8(description.value()) : "",
|
||||
default_text ? xe::to_utf8(default_text.value()) : "",
|
||||
buffer_length),
|
||||
@@ -479,10 +482,11 @@ void XamShowDirtyDiscErrorUI_entry(dword_t user_index) {
|
||||
exit(1);
|
||||
return;
|
||||
}
|
||||
auto display_window = kernel_state()->emulator()->display_window();
|
||||
const Emulator* emulator = kernel_state()->emulator();
|
||||
ui::ImGuiDrawer* imgui_drawer = emulator->imgui_drawer();
|
||||
xeXamDispatchDialog<MessageBoxDialog>(
|
||||
new MessageBoxDialog(
|
||||
display_window, "Disc Read Error",
|
||||
imgui_drawer, "Disc Read Error",
|
||||
"There's been an issue reading content from the game disc.\nThis is "
|
||||
"likely caused by bad or unimplemented file IO calls.",
|
||||
{"OK"}, 0),
|
||||
|
||||
@@ -124,7 +124,7 @@ void HandleCppException(pointer_t<X_EXCEPTION_RECORD> record) {
|
||||
}
|
||||
|
||||
void RtlRaiseException_entry(pointer_t<X_EXCEPTION_RECORD> record) {
|
||||
switch (record->exception_code) {
|
||||
switch (record->code) {
|
||||
case 0x406D1388: {
|
||||
HandleSetThreadName(record);
|
||||
return;
|
||||
|
||||
Reference in New Issue
Block a user