[UI] Image post-processing and full presentation/window rework
[GPU] Add FXAA post-processing [UI] Add FidelityFX FSR and CAS post-processing [UI] Add blue noise dithering from 10bpc to 8bpc [GPU] Apply the DC PWL gamma ramp closer to the spec, supporting fully white color [UI] Allow the GPU CP thread to present on the host directly, bypassing the UI thread OS paint event [UI] Allow variable refresh rate (or tearing) [UI] Present the newest frame (restart) on DXGI [UI] Replace GraphicsContext with a far more advanced Presenter with more coherent surface connection and UI overlay state management [UI] Connect presentation to windows via the Surface class, not native window handles [Vulkan] Switch to simpler Vulkan setup with no instance/device separation due to interdependencies and to pass fewer objects around [Vulkan] Lower the minimum required Vulkan version to 1.0 [UI/GPU] Various cleanup, mainly ComPtr usage [UI] Support per-monitor DPI awareness v2 on Windows [UI] DPI-scale Dear ImGui [UI] Replace the remaining non-detachable window delegates with unified window event and input listeners [UI] Allow listeners to safely destroy or close the window, and to register/unregister listeners without use-after-free and the ABA problem [UI] Explicit Z ordering of input listeners and UI overlays, top-down for input, bottom-up for drawing [UI] Add explicit window lifecycle phases [UI] Replace Window virtual functions with explicit desired state, its application, actual state, its feedback [UI] GTK: Apply the initial size to the drawing area [UI] Limit internal UI frame rate to that of the monitor [UI] Hide the cursor using a timer instead of polling due to no repeated UI thread paints with GPU CP thread presentation, and only within the window
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@@ -3,16 +3,18 @@ XE_UI_VULKAN_FUNCTION(vkAllocateCommandBuffers)
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XE_UI_VULKAN_FUNCTION(vkAllocateDescriptorSets)
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XE_UI_VULKAN_FUNCTION(vkAllocateMemory)
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XE_UI_VULKAN_FUNCTION(vkBeginCommandBuffer)
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XE_UI_VULKAN_FUNCTION(vkCmdBeginRenderPass)
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XE_UI_VULKAN_FUNCTION(vkCmdBindDescriptorSets)
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XE_UI_VULKAN_FUNCTION(vkBindBufferMemory)
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XE_UI_VULKAN_FUNCTION(vkBindImageMemory)
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XE_UI_VULKAN_FUNCTION(vkCmdBeginRenderPass)
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XE_UI_VULKAN_FUNCTION(vkCmdBindDescriptorSets)
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XE_UI_VULKAN_FUNCTION(vkCmdBindIndexBuffer)
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XE_UI_VULKAN_FUNCTION(vkCmdBindPipeline)
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XE_UI_VULKAN_FUNCTION(vkCmdBindVertexBuffers)
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XE_UI_VULKAN_FUNCTION(vkCmdBlitImage)
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XE_UI_VULKAN_FUNCTION(vkCmdClearAttachments)
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XE_UI_VULKAN_FUNCTION(vkCmdClearColorImage)
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XE_UI_VULKAN_FUNCTION(vkCmdClearDepthStencilImage)
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XE_UI_VULKAN_FUNCTION(vkCmdCopyBuffer)
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XE_UI_VULKAN_FUNCTION(vkCmdCopyBufferToImage)
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XE_UI_VULKAN_FUNCTION(vkCmdCopyImageToBuffer)
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XE_UI_VULKAN_FUNCTION(vkCmdDraw)
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@@ -67,17 +69,20 @@ XE_UI_VULKAN_FUNCTION(vkFlushMappedMemoryRanges)
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XE_UI_VULKAN_FUNCTION(vkFreeCommandBuffers)
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XE_UI_VULKAN_FUNCTION(vkFreeDescriptorSets)
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XE_UI_VULKAN_FUNCTION(vkFreeMemory)
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XE_UI_VULKAN_FUNCTION(vkGetDeviceQueue)
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XE_UI_VULKAN_FUNCTION(vkGetBufferMemoryRequirements)
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XE_UI_VULKAN_FUNCTION(vkGetDeviceQueue)
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XE_UI_VULKAN_FUNCTION(vkGetFenceStatus)
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XE_UI_VULKAN_FUNCTION(vkGetImageMemoryRequirements)
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XE_UI_VULKAN_FUNCTION(vkGetImageSubresourceLayout)
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XE_UI_VULKAN_FUNCTION(vkGetPipelineCacheData)
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XE_UI_VULKAN_FUNCTION(vkInvalidateMappedMemoryRanges)
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XE_UI_VULKAN_FUNCTION(vkMapMemory)
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XE_UI_VULKAN_FUNCTION(vkResetCommandBuffer)
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XE_UI_VULKAN_FUNCTION(vkResetCommandPool)
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XE_UI_VULKAN_FUNCTION(vkResetDescriptorPool)
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XE_UI_VULKAN_FUNCTION(vkResetFences)
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XE_UI_VULKAN_FUNCTION(vkQueueSubmit)
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XE_UI_VULKAN_FUNCTION(vkQueueWaitIdle)
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XE_UI_VULKAN_FUNCTION(vkResetCommandBuffer)
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XE_UI_VULKAN_FUNCTION(vkResetFences)
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XE_UI_VULKAN_FUNCTION(vkUnmapMemory)
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XE_UI_VULKAN_FUNCTION(vkUpdateDescriptorSets)
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XE_UI_VULKAN_FUNCTION(vkWaitForFences)
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@@ -1,5 +0,0 @@
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// VK_EXT_debug_marker functions used in Xenia.
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XE_UI_VULKAN_FUNCTION(vkDebugMarkerSetObjectNameEXT)
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XE_UI_VULKAN_FUNCTION(vkCmdDebugMarkerBeginEXT)
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XE_UI_VULKAN_FUNCTION(vkCmdDebugMarkerEndEXT)
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XE_UI_VULKAN_FUNCTION(vkCmdDebugMarkerInsertEXT)
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@@ -2,7 +2,6 @@
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XE_UI_VULKAN_FUNCTION(vkCreateDevice)
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XE_UI_VULKAN_FUNCTION(vkDestroyDevice)
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XE_UI_VULKAN_FUNCTION(vkEnumerateDeviceExtensionProperties)
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XE_UI_VULKAN_FUNCTION(vkEnumerateDeviceLayerProperties)
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XE_UI_VULKAN_FUNCTION(vkEnumeratePhysicalDevices)
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XE_UI_VULKAN_FUNCTION(vkGetDeviceProcAddr)
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XE_UI_VULKAN_FUNCTION(vkGetPhysicalDeviceFeatures)
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@@ -1,3 +0,0 @@
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// VK_EXT_debug_report functions used in Xenia.
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XE_UI_VULKAN_FUNCTION(vkCreateDebugReportCallbackEXT)
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XE_UI_VULKAN_FUNCTION(vkDestroyDebugReportCallbackEXT)
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@@ -0,0 +1,4 @@
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// VK_EXT_debug_utils functions used in Xenia.
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XE_UI_VULKAN_FUNCTION(vkCreateDebugUtilsMessengerEXT)
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XE_UI_VULKAN_FUNCTION(vkDestroyDebugUtilsMessengerEXT)
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XE_UI_VULKAN_FUNCTION(vkSetDebugUtilsObjectNameEXT)
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@@ -0,0 +1,4 @@
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// VK_KHR_get_physical_device_properties2 functions used in Xenia.
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// Promoted to Vulkan 1.1 core.
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XE_UI_VULKAN_FUNCTION_PROMOTED(vkGetPhysicalDeviceProperties2KHR,
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vkGetPhysicalDeviceProperties2)
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@@ -1,2 +1,3 @@
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// VK_KHR_win32_surface functions used in Xenia.
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XE_UI_VULKAN_FUNCTION(vkCreateWin32SurfaceKHR)
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XE_UI_VULKAN_FUNCTION(vkGetPhysicalDeviceWin32PresentationSupportKHR)
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