[UI] Image post-processing and full presentation/window rework

[GPU] Add FXAA post-processing
[UI] Add FidelityFX FSR and CAS post-processing
[UI] Add blue noise dithering from 10bpc to 8bpc
[GPU] Apply the DC PWL gamma ramp closer to the spec, supporting fully white color
[UI] Allow the GPU CP thread to present on the host directly, bypassing the UI thread OS paint event
[UI] Allow variable refresh rate (or tearing)
[UI] Present the newest frame (restart) on DXGI
[UI] Replace GraphicsContext with a far more advanced Presenter with more coherent surface connection and UI overlay state management
[UI] Connect presentation to windows via the Surface class, not native window handles
[Vulkan] Switch to simpler Vulkan setup with no instance/device separation due to interdependencies and to pass fewer objects around
[Vulkan] Lower the minimum required Vulkan version to 1.0
[UI/GPU] Various cleanup, mainly ComPtr usage
[UI] Support per-monitor DPI awareness v2 on Windows
[UI] DPI-scale Dear ImGui
[UI] Replace the remaining non-detachable window delegates with unified window event and input listeners
[UI] Allow listeners to safely destroy or close the window, and to register/unregister listeners without use-after-free and the ABA problem
[UI] Explicit Z ordering of input listeners and UI overlays, top-down for input, bottom-up for drawing
[UI] Add explicit window lifecycle phases
[UI] Replace Window virtual functions with explicit desired state, its application, actual state, its feedback
[UI] GTK: Apply the initial size to the drawing area
[UI] Limit internal UI frame rate to that of the monitor
[UI] Hide the cursor using a timer instead of polling due to no repeated UI thread paints with GPU CP thread presentation, and only within the window
This commit is contained in:
Triang3l
2022-01-29 13:22:03 +03:00
parent 372bdd3ec9
commit fe3f0f26e4
428 changed files with 75942 additions and 18360 deletions

View File

@@ -2,7 +2,7 @@
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2020 Ben Vanik. All rights reserved. *
* Copyright 2022 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
@@ -13,7 +13,7 @@
#include <memory>
#include <string>
#include <gdk/gdkx.h>
#include <gdk/gdk.h>
#include <gtk/gtk.h>
#include <xcb/xcb.h>
@@ -28,72 +28,61 @@ class GTKWindow : public Window {
using super = Window;
public:
GTKWindow(WindowedAppContext& app_context, const std::string& title);
GTKWindow(WindowedAppContext& app_context, const std::string_view title,
uint32_t desired_logical_width, uint32_t desired_logical_height);
~GTKWindow() override;
NativePlatformHandle native_platform_handle() const override {
return connection_;
}
NativeWindowHandle native_handle() const override { return window_; }
GtkWidget* native_window_handle() const { return drawing_area_; }
void EnableMainMenu() override {}
void DisableMainMenu() override {}
bool set_title(const std::string_view title) override;
bool SetIcon(const void* buffer, size_t size) override;
// This seems to happen implicitly compared to Windows.
bool CaptureMouse() override { return true; };
bool ReleaseMouse() override { return true; };
bool is_fullscreen() const override;
void ToggleFullscreen(bool fullscreen) override;
bool is_bordered() const override;
void set_bordered(bool enabled) override;
void set_cursor_visible(bool value) override;
void set_focus(bool value) override;
void Resize(int32_t width, int32_t height) override;
void Resize(int32_t left, int32_t top, int32_t right,
int32_t bottom) override;
bool Initialize() override;
void Invalidate() override;
void Close() override;
// Will be null if the window hasn't been successfully opened yet, or has been
// closed.
GtkWidget* window() const { return window_; }
protected:
bool OnCreate() override;
void OnMainMenuChange() override;
void OnDestroy() override;
void OnClose() override;
bool OpenImpl() override;
void RequestCloseImpl() override;
void OnResize(UIEvent* e) override;
void ApplyNewFullscreen() override;
void ApplyNewTitle() override;
void ApplyNewMainMenu(MenuItem* old_main_menu) override;
// Mouse capture seems to happen implicitly compared to Windows.
void FocusImpl() override;
std::unique_ptr<Surface> CreateSurfaceImpl(
Surface::TypeFlags allowed_types) override;
void RequestPaintImpl() override;
private:
GtkWidget* window_;
GtkWidget* box_;
GtkWidget* drawing_area_;
xcb_connection_t* connection_;
void HandleSizeUpdate(WindowDestructionReceiver& destruction_receiver);
// For updating multiple factors that may influence the window size at once,
// without handling the configure event multiple times (that may not only
// result in wasted handling, but also in the state potentially changed to an
// inconsistent one in the middle of a size update by the listeners).
void BeginBatchedSizeUpdate();
void EndBatchedSizeUpdate(WindowDestructionReceiver& destruction_receiver);
// C Callback shims for GTK
friend gboolean gtk_event_handler(GtkWidget*, GdkEvent*, gpointer);
friend gboolean close_callback(GtkWidget*, gpointer);
friend gboolean draw_callback(GtkWidget*, GdkFrameClock*, gpointer);
// Handling events related to the whole window.
bool HandleMouse(GdkEvent* event,
WindowDestructionReceiver& destruction_receiver);
bool HandleKeyboard(GdkEventKey* event,
WindowDestructionReceiver& destruction_receiver);
gboolean WindowEventHandler(GdkEvent* event);
static gboolean WindowEventHandlerThunk(GtkWidget* widget, GdkEvent* event,
gpointer user_data);
bool HandleMouse(GdkEventAny* event);
bool HandleKeyboard(GdkEventKey* event);
bool HandleWindowResize(GdkEventConfigure* event);
bool HandleWindowFocus(GdkEventFocus* event);
bool HandleWindowVisibility(GdkEventVisibility* event);
bool HandleWindowOwnerChange(GdkEventOwnerChange* event);
bool HandleWindowPaint();
// Handling events related specifically to the drawing (client) area.
gboolean DrawingAreaEventHandler(GdkEvent* event);
static gboolean DrawingAreaEventHandlerThunk(GtkWidget* widget,
GdkEvent* event,
gpointer user_data);
static gboolean DrawHandler(GtkWidget* widget, cairo_t* cr, gpointer data);
bool closing_ = false;
bool fullscreen_ = false;
// Non-owning (initially floating) references to the widgets.
GtkWidget* window_ = nullptr;
GtkWidget* box_ = nullptr;
GtkWidget* drawing_area_ = nullptr;
uint32_t batched_size_update_depth_ = 0;
bool batched_size_update_contained_configure_ = false;
bool batched_size_update_contained_draw_ = false;
};
class GTKMenuItem : public MenuItem {
@@ -102,20 +91,16 @@ class GTKMenuItem : public MenuItem {
std::function<void()> callback);
~GTKMenuItem() override;
GtkWidget* handle() { return menu_; }
using MenuItem::OnSelected;
void Activate();
void EnableMenuItem(Window& window) override {}
void DisableMenuItem(Window& window) override {}
GtkWidget* handle() const { return menu_; }
protected:
void OnChildAdded(MenuItem* child_item) override;
void OnChildRemoved(MenuItem* child_item) override;
GTKMenuItem* parent_ = nullptr;
GTKMenuItem* child_ = nullptr;
private:
static void ActivateHandler(GtkWidget* menu_item, gpointer user_data);
// An owning reference because a menu may be transferred between windows.
GtkWidget* menu_ = nullptr;
};