[UI] Image post-processing and full presentation/window rework

[GPU] Add FXAA post-processing
[UI] Add FidelityFX FSR and CAS post-processing
[UI] Add blue noise dithering from 10bpc to 8bpc
[GPU] Apply the DC PWL gamma ramp closer to the spec, supporting fully white color
[UI] Allow the GPU CP thread to present on the host directly, bypassing the UI thread OS paint event
[UI] Allow variable refresh rate (or tearing)
[UI] Present the newest frame (restart) on DXGI
[UI] Replace GraphicsContext with a far more advanced Presenter with more coherent surface connection and UI overlay state management
[UI] Connect presentation to windows via the Surface class, not native window handles
[Vulkan] Switch to simpler Vulkan setup with no instance/device separation due to interdependencies and to pass fewer objects around
[Vulkan] Lower the minimum required Vulkan version to 1.0
[UI/GPU] Various cleanup, mainly ComPtr usage
[UI] Support per-monitor DPI awareness v2 on Windows
[UI] DPI-scale Dear ImGui
[UI] Replace the remaining non-detachable window delegates with unified window event and input listeners
[UI] Allow listeners to safely destroy or close the window, and to register/unregister listeners without use-after-free and the ABA problem
[UI] Explicit Z ordering of input listeners and UI overlays, top-down for input, bottom-up for drawing
[UI] Add explicit window lifecycle phases
[UI] Replace Window virtual functions with explicit desired state, its application, actual state, its feedback
[UI] GTK: Apply the initial size to the drawing area
[UI] Limit internal UI frame rate to that of the monitor
[UI] Hide the cursor using a timer instead of polling due to no repeated UI thread paints with GPU CP thread presentation, and only within the window
This commit is contained in:
Triang3l
2022-01-29 13:22:03 +03:00
parent 372bdd3ec9
commit fe3f0f26e4
428 changed files with 75942 additions and 18360 deletions

View File

@@ -2,7 +2,7 @@
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2021 Ben Vanik. All rights reserved. *
* Copyright 2022 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
@@ -22,10 +22,43 @@ Win32WindowedAppContext::~Win32WindowedAppContext() {
if (pending_functions_hwnd_) {
DestroyWindow(pending_functions_hwnd_);
}
if (shcore_module_) {
FreeLibrary(shcore_module_);
}
}
bool Win32WindowedAppContext::Initialize() {
// Logging possibly not initialized in this function yet.
// Obtain function pointers that may be used for windows if available.
shcore_module_ = LoadLibraryW(L"SHCore.dll");
if (shcore_module_) {
per_monitor_dpi_v1_api_available_ = true;
per_monitor_dpi_v1_api_available_ &=
(*reinterpret_cast<void**>(
&per_monitor_dpi_v1_api_.get_dpi_for_monitor) =
GetProcAddress(shcore_module_, "GetDpiForMonitor")) != nullptr;
per_monitor_dpi_v2_api_available_ = true;
per_monitor_dpi_v2_api_available_ &=
(*reinterpret_cast<void**>(
&per_monitor_dpi_v2_api_.adjust_window_rect_ex_for_dpi) =
GetProcAddress(shcore_module_, "AdjustWindowRectExForDpi")) !=
nullptr;
per_monitor_dpi_v2_api_available_ &=
(*reinterpret_cast<void**>(
&per_monitor_dpi_v2_api_.enable_non_client_dpi_scaling) =
GetProcAddress(shcore_module_, "EnableNonClientDpiScaling")) !=
nullptr;
per_monitor_dpi_v2_api_available_ &=
(*reinterpret_cast<void**>(
&per_monitor_dpi_v2_api_.get_dpi_for_system) =
GetProcAddress(shcore_module_, "GetDpiForSystem")) != nullptr;
per_monitor_dpi_v2_api_available_ &=
(*reinterpret_cast<void**>(
&per_monitor_dpi_v2_api_.get_dpi_for_window) =
GetProcAddress(shcore_module_, "GetDpiForWindow")) != nullptr;
}
// Create the message-only window for executing pending functions - using a
// window instead of executing them between iterations so non-main message
// loops, such as Windows modals, can execute pending functions too.
@@ -51,6 +84,7 @@ bool Win32WindowedAppContext::Initialize() {
if (!pending_functions_hwnd_) {
return false;
}
return true;
}
@@ -117,7 +151,7 @@ LRESULT CALLBACK Win32WindowedAppContext::PendingFunctionsWndProc(
break;
case kPendingFunctionsWindowClassMessageExecute:
app_context->ExecutePendingFunctionsFromUIThread();
break;
return 0;
default:
break;
}