[D3D12] Cleanup: remove inline
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@@ -27,7 +27,7 @@ extern const D3D12_HEAP_PROPERTIES kHeapPropertiesUpload;
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extern const D3D12_HEAP_PROPERTIES kHeapPropertiesReadback;
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template <typename T>
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inline bool ReleaseAndNull(T& object) {
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bool ReleaseAndNull(T& object) {
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if (object != nullptr) {
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object->Release();
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object = nullptr;
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