[D3D12] Non-zeroed heaps on 2004

This commit is contained in:
Triang3l
2020-09-06 00:52:30 +03:00
parent 46cd281cd3
commit fed33be62b
12 changed files with 110 additions and 71 deletions

View File

@@ -202,10 +202,10 @@ solution("xenia")
platforms({"Linux"})
elseif os.istarget("windows") then
platforms({"Windows"})
-- Minimum version to support ID3D12GraphicsCommandList1 (for
-- SetSamplePositions).
-- 10.0.15063.0: ID3D12GraphicsCommandList1::SetSamplePositions.
-- 10.0.19041.0: D3D12_HEAP_FLAG_CREATE_NOT_ZEROED.
filter("action:vs2017")
systemversion("10.0.15063.0")
systemversion("10.0.19041.0")
filter("action:vs2019")
systemversion("10.0")
filter({})