[Vulkan] Regenerate shaders, and explicitly require the extensions they depend on.

This commit is contained in:
gibbed
2018-05-30 08:02:59 -05:00
parent ef18e9d649
commit fed60962d6
30 changed files with 89 additions and 24 deletions

View File

@@ -1,7 +1,7 @@
// generated from `xb genspirv`
// source: blit_depth.frag
const uint8_t blit_depth_frag[] = {
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x03, 0x00, 0x08, 0x00,
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x06, 0x00, 0x08, 0x00,
0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00,
0x01, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00,
0x47, 0x4C, 0x53, 0x4C, 0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30,