Switching a few types to their platform-agnostic versions.
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@@ -106,8 +106,8 @@ void AudioSystem::WorkerThreadMain() {
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// Main run loop.
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while (worker_running_) {
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auto result = xe::threading::WaitAny(
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wait_handles_, DWORD(xe::countof(wait_handles_)), true);
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auto result =
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xe::threading::WaitAny(wait_handles_, xe::countof(wait_handles_), true);
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if (result.first == xe::threading::WaitResult::kFailed ||
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(result.first == xe::threading::WaitResult::kSuccess &&
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result.second == kMaximumClientCount)) {
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