Merge branch 'master' into d3d12
This commit is contained in:
@@ -176,9 +176,9 @@ int xenia_main(const std::vector<std::wstring>& args) {
|
||||
#endif
|
||||
content_root = xe::join_paths(content_root, L"content");
|
||||
}
|
||||
|
||||
content_root = xe::to_absolute_path(content_root);
|
||||
}
|
||||
content_root = xe::to_absolute_path(content_root);
|
||||
XELOGI("Content root: %S", content_root.c_str());
|
||||
|
||||
// Create the emulator but don't initialize so we can setup the window.
|
||||
auto emulator = std::make_unique<Emulator>(L"", content_root);
|
||||
|
||||
Reference in New Issue
Block a user