Merge branch 'master' into d3d12

This commit is contained in:
Triang3l
2018-11-23 19:08:43 +03:00
8 changed files with 107 additions and 27 deletions

View File

@@ -176,9 +176,9 @@ int xenia_main(const std::vector<std::wstring>& args) {
#endif
content_root = xe::join_paths(content_root, L"content");
}
content_root = xe::to_absolute_path(content_root);
}
content_root = xe::to_absolute_path(content_root);
XELOGI("Content root: %S", content_root.c_str());
// Create the emulator but don't initialize so we can setup the window.
auto emulator = std::make_unique<Emulator>(L"", content_root);