Commit Graph

1148 Commits

Author SHA1 Message Date
Ben Vanik
10ea5f1dbe Predication (I think). 2014-12-31 19:26:54 -08:00
Ben Vanik
f8325512d7 GL4 command processor. 2014-12-31 19:26:54 -08:00
Ben Vanik
42e6a44624 Removing D3D. 2014-12-31 19:26:54 -08:00
Ben Vanik
bbb7de6bff Red GL4.5 screen. 2014-12-31 19:26:53 -08:00
Ben Vanik
577ab0a4f1 Main window, empty GPU files. 2014-12-31 19:26:53 -08:00
Ben Vanik
a0eebf8898 Removing old run loop/ref/core/etc. 2014-12-31 19:26:51 -08:00
Ben Vanik
1bd36db421 Missed a bit in dirty page removal. 2014-12-19 20:04:47 -08:00
Ben Vanik
756cfbb484 Removing dirty page table hack. 2014-12-19 17:29:27 -08:00
Ben Vanik
a4141e84ce Sigh. 2014-11-08 11:38:07 -08:00
Ben Vanik
21b6c93db0 Tweaking GPU callbacks. 2014-11-08 10:13:08 -08:00
Ben Vanik
7bb61b8099 Fixing some shader stuff. What a mess. 2014-11-03 20:59:08 -08:00
Ben Vanik
05fb4c32eb Faking some texture types. 2014-11-03 19:14:50 -08:00
Ben Vanik
5be1b9458a Adding --max_draw_elements to make debugging easier for now. 2014-11-02 21:50:11 -08:00
Ben Vanik
9cb4fe03a4 TODO on RETAIN_PREV. 2014-11-02 09:45:28 -08:00
Ben Vanik
36f30b3374 Fixing overlapping texture fetches. 2014-11-02 09:45:13 -08:00
Ben Vanik
8c314225bb Make XPS happy and remove some GPU address munging. 2014-11-02 00:02:17 -07:00
Ben Vanik
b46a8b3618 Fixing some GPU->CPU addresses. 2014-10-28 20:32:15 -07:00
Ben Vanik
f6c73819a3 Fixing add_carry (+typos). 2014-08-22 21:58:28 -07:00
Ben Vanik
6f802c2432 Fixing many clang warnings. 2014-08-21 23:10:08 -07:00
Ben Vanik
e1b0388faf Splitting logging core into poly. 2014-08-21 20:26:55 -07:00
Ben Vanik
08b0226a16 Finishing unique_ptr'ing and fixing file memory management (for now). 2014-08-21 07:54:19 -07:00
Ben Vanik
c59d053404 unique_ptr'ing things and removing some XECLEANUP. 2014-08-20 23:26:46 -07:00
Ben Vanik
244e8a8745 Removing the last of XEDECLARECLASS. 2014-08-20 22:50:10 -07:00
Ben Vanik
cecf83b7b7 Removing xenia/malloc.*
Using standard memory functions now.
2014-08-20 22:22:47 -07:00
Ben Vanik
76d524b655 Removing dead file. 2014-08-19 20:05:51 -07:00
Ben Vanik
24fe169f36 Last bit of string cleanup. string.h finally gone. 2014-08-17 11:48:29 -07:00
Ben Vanik
fdab788017 Removing PAL. 2014-08-16 21:19:21 -07:00
Ben Vanik
6cb9ca432f More shared header cleanup. 2014-08-16 19:07:21 -07:00
Ben Vanik
27bc4ba405 Removing XEINLINE*. 2014-08-16 18:19:35 -07:00
Ben Vanik
f2a9fa3bf9 XECOUNT to countof. 2014-08-16 17:58:33 -07:00
Ben Vanik
187d0ad277 Removing XESAFERELEASE. 2014-08-16 17:33:24 -07:00
Ben Vanik
5b83cf5fd1 Moving around some math macros. 2014-08-16 17:18:20 -07:00
Ben Vanik
54ce9db743 Starting to remove some macros. 2014-08-16 16:57:00 -07:00
Ben Vanik
ead74f2cdb More string switching. 2014-08-16 16:46:20 -07:00
Ben Vanik
66d2336e38 More string conversion. 2014-08-16 02:50:08 -07:00
Ben Vanik
a4dfc23abc Working on switching to std::string. 2014-08-16 02:30:23 -07:00
Ben Vanik
01f0b14250 Removing xe_thread_t. 2014-08-16 01:36:45 -07:00
Ben Vanik
b58b7c1783 Debug cleanup. 2014-08-05 12:51:01 -07:00
Ben Vanik
ec4f41fec4 Moving byte order/memory access to poly. 2014-07-17 19:20:17 -07:00
Ben Vanik
ce70978ef6 Starting to split up alloy/core.h. 2014-07-14 19:18:42 -07:00
Ben Vanik
e9284dfaed More C++11ification. 2014-07-13 22:28:00 -07:00
Ben Vanik
bf882714d0 Cleaning up asserts and file/line macros. 2014-07-12 16:51:52 -07:00
Ben Vanik
1d54342930 Starting to cleanup includes a bit. Still a mess. 2014-07-11 18:03:35 -07:00
Ben Vanik
eb7987a634 Setting default output values for pixel shaders. 2014-07-08 16:02:42 -07:00
Ben Vanik
824d3c246f Prevent null/broken shaders from dying in d3dcompiler. 2014-07-03 12:58:56 -07:00
Ben Vanik
d5f27dbf34 Better arg passing for Execute and experimenting with APCs. 2014-07-02 15:39:49 -07:00
Ben Vanik
71eb408d67 Various fiddlings. 2014-06-22 19:41:26 -07:00
Ben Vanik
7936fa2dbd Fix constants in pixel shaders. 2014-06-20 20:44:39 -07:00
Ben Vanik
3845437276 Fix assert to allow 16 fetchers. 2014-06-10 21:06:36 -07:00
Ben Vanik
6e76c169d6 Proper(ish) VdSwap - fixes a bunch of things.
Caching is working a bit better, now.
2014-06-08 21:24:29 -07:00