- Added some fixes introduced by RodoMa92 in PR198
- Lack of AVX2 extension (should be done differently in the future)
- Disable deprecated-volatile warning
- Added missing override in posix EventInfo, ImGui notification class and XContent class
- Removed not used XAudio2.h include in XMP
- Fixed missing switch-case in XObject
- Added fugly template in native_list.h
- Fixed multiple smaller issues
Externally it is still applied via: ApplyTitleUpdate
But internally it is splitted into:
- FindTitleUpdate
- LoadTitleUpdate
- IsPatchSignatureProper
- ApplyTitleUpdate
Added host window with warning about TU incompatibility
* Add ifdef check before the Microsoft-specific movsq in memory.cc
* Added ifdef before Microsoft-specific movsq and replaced with memcpy in other cases. In memory.cc
* Update image_sha_bytes_ from 16 to 20 xex_module.h
The value 16 is less than the expected value 20, causing a buffer overflow during sha1 finalization.
* Update image_sha_bytes_ loop from 16 to 20 iterations xex_module.cc
* Update mapped_memory_posix.cc: Must resize file to map_length.
* Should not map nullptr with MAP_FIXED flag. Update memory_posix.cc.
add typed guest pointer template
add X_KSPINLOCK, rework spinlock functions.
rework irql related code, use irql on pcr instead of on XThread
add guest linked list helper functions
renamed ProcessInfoBlock to X_KPROCESS
assigned names to many kernel structure fields
AVX512 has native unsigned integer comparisons instructions, removing
the need to XOR the most-significant-bit with a constant in memory to
use the signed comparison instructions. These instructions only write to
a k-mask register though and need an additional call to `vpmovm2*` to
turn the mask-register into a vector-mask register.
As of Icelake:
`vpcmpu*` is all L3/T1
`vpmovm2d` is L1/T0.33
`vpmovm2{b,w}` is L3/T0.33
As of Zen4:
`vpcmpu*` is all L3/T0.50
`vpmovm2*` is all L1/T0.25
Other half of #2125. I don't know of any title that utilizes this instruction, but I went ahead and implemented it for completeness.
Verified the implementation with `instr__gen_vsubcuw` from #1348. Can be grabbed with:
```
git checkout origin/gen_tests -- src\xenia\cpu\ppc\testing\*vsubcuw.s
```
I don't know of any title that utilizes this instruction, but I went
ahead and implemented it for completeness.
Verified the implementation with `instr__gen_vaddcuw` from #1348. Can be
grabbed with:
```
git checkout origin/gen_tests -- src\xenia\cpu\ppc\testing\*vaddcuw.s
```
The "close window" keyboard hotkey (Guide-B) now toggles between loglevel -1 and the loglevel set in your config.
Added LoggerBatch class, which accumulates strings into the threads scratch buffer. This is only intended to be used for very high frequency debug logging. if it exhausts the thread buffer, it just silently stops.
Cleaned nearly 8 years of dust off of the pm4 packet disassembler code, now supports all packets that the command processor supports.
Added extremely verbose logging for gpu register writes. This is not compiled in outside of debug builds, requires LogLevel::Debug and log_guest_driven_gpu_register_written_values = true.
Added full logging of all PM4 packets in the cp. This is not compiled in outside of debug builds, requires LogLevel::Debug and disassemble_pm4.
Piggybacked an implementation of guest callstack backtraces using the stackpoints from enable_host_guest_stack_synchronization. If enable_host_guest_stack_synchronization = false, no backtraces can be obtained.
Added log_ringbuffer_kickoff_initiator_bts. when a thread updates the cp's read pointer, it dumps the backtrace of that thread
Changed the names of the gpu registers CALLBACK_ADDRESS and CALLBACK_CONTEXT to the correct names.
Added a note about CP_PROG_COUNTER
Added CP_RB_WPTR to the gpu register table
Added notes about CP_RB_CNTL and CP_RB_RPTR_ADDR. Both aren't necessary for HLE
Changed name of UNKNOWN_0E00 gpu register to TC_CNTL_STATUS. Games only seem to write 1 to it (L2 invalidate)
uses a bitmap that splits up the memory space into 65k blocks per bit. Currently is using the guest virtual address but should be using physical addresses instead.
Currently if a guest does a reserve on a location and then a reserved store to a totally different location we trigger a breakpoint. This should never happen
Also removed the NEGATED_MUL_blah operations. They weren't necessary, nothing special is needed for the negated result variants.
Added a log message for when watched physical memory has a race, it just would be nice to know when it happens and in what games.
Fixed PrefetchW feature check
Added prefetchw check to startup AVX check, there should be no CPUs that support AVX but not PrefetchW.
Init VRSAVE to all ones.
Removed unused disable_global_lock flag.
Uses `vpternlogd` to collapse the bitwise select operation into one
instruction. Though it needs a `vmovdqa` instruction since `vpternlogd`
reads and writes to the first argument.